Age | Commit message (Collapse) | Author |
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rail definition struct.
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Eagle_rainbow)
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(sprites by Snail).
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number of all tracks and not independently for each rail type.
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also to station groundsprites from action 1.
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give more money than removing and rebuilding cost
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sorting of rail types in the drop down list
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more likely to be updated [o-s].
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for rail types; e.g. introduce a particular rail type in 1960 (or when a vehicle using it is introduced), but also allow limiting its introduction to only happen when the required railtypes are available
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be introduced if a particular rail type is introduced, e.g. to make sure slow rail is introduced when fast rail gets introduced
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crossings per railtype.
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and DECLARE_ENUM_AS_BIT_SET
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build cost, to avoid money making loophole when rail build cost is less than rail removal earnings.
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RailTypeFlags enum (had values only).
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legend support yet.
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rail types. (To be documented...)
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if a header require a header make it include that header
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vs maglev) a rail type property
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pieces was inverted.
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which were sometimes missing and sometimes just typos
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drawing stations
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per-GRF translation table.
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track fences.
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by planetmaker)
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client so it is immediatelly clear which one you are working with.
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multipliers are the same.
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information struct.
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source, so data can be changed.
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instead of relying on consecutive string IDs.
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instead of void*.
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"tracks for slopes". It's not useful right now, but it will be in the future.
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