Age | Commit message (Collapse) | Author |
|
sources too
|
|
per-GRF translation table.
|
|
|
|
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
|
|
|
|
client so it is immediatelly clear which one you are working with.
|
|
information struct.
|
|
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
|
|
|
something more than whitespace as description of files that don't have a description.
|
|
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
|
FOR_ALL_ENGINEIDS_OF_TYPE
|
|
unneeded inclusions of engine.h and/or replace them with engine_type.h.
|
|
steep slopes.
|
|
when checking for available road/rail types (bilbo)
|
|
|
|
|
|
some type safety.
|
|
-Codechange: silence a few warnings of ICC
|
|
r11642
|
|
bridge_map.h into tunnelbridge_map.h
|
|
|
|
GetRailFoundation() and CheckRailSlope(). Patch by frosch.
|
|
"road" everywhere except in the tile type.
|
|
ones needed for the savegame saving/loading mechanisms.
|
|
|
|
The end of the preliminary work is near
|
|
|
|
tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
|
|
Remove the unused second parameter from GetTileRailType()
|
|
stillunknown and pv2b.
|
|
renamed to .cpp)
|