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2007-12-29(svn r11719) -Codechange: split sound.h in a header with types and one with ↵rubidium
functions.
2007-12-28(svn r11717) -Fix [FS#1590]: make sure invalid players have all shares owned ↵smatz
by PLAYER_SPECTATOR
2007-12-27(svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵rubidium
useless includes.
2007-12-26(svn r11702) -Codechange: move all date related stuff to date*.rubidium
2007-12-26(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵rubidium
map.h).
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-12-22(svn r11682) -Codechange: move some 'generic' geometry related types into a ↵rubidium
single file and do not include gfx.h everywhere to get a Point type.
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to ↵rubidium
their respective places.
2007-12-21(svn r11675) -Codechange: split the string types from the string functions.rubidium
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-19(svn r11667) -Codechange: split window.h into a header that defines some ↵rubidium
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
2007-12-02(svn r11556) -Feature: allow setting a default password for new companies in ↵rubidium
network games.
2007-11-24(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them ↵skidd13
fitting to the naming style
2007-11-20(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the ↵skidd13
remaining to fit with the naming style
2007-11-19(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming ↵skidd13
style
2007-11-19(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit ↵skidd13
with the coding style
2007-11-11(svn r11415) -Fix [FS#1428]: do not ignore the autorenew settings for new ↵rubidium
games when creating a new game.
2007-11-08(svn r11392) -Codechange: Remove some MSVC warnings by removing boolean ↵belugas
typecast that can be avoided by using HASBIT instead. Although the code is old (r2817), it is the recent changes made in macros.h that brough it up.
2007-10-15(svn r11270) -Fix (r11269): black people only have one eye colour.rubidium
2007-10-15(svn r11269) -Feature: user customisable faces. Patch by BigBB.rubidium
2007-07-14(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by ↵rubidium
Matthias Wolf.
2007-06-27(svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take ↵peter1138
account of vehicle group (Matthias Wolf)
2007-06-25(svn r10323) -Codechange: reference company name, number and player ↵peter1138
(president) name by index
2007-06-22(svn r10286) -Fix r10284: nice typo (tnx glx)truelight
2007-06-22(svn r10284) -Fix [FS#899]: in the unlucky event 2 clients join at the same ↵truelight
time to start a new company while there is only one spot left, all clients became spectator. Now only make either one of the joining clients spectator (much more game-friendly ;))
2007-06-21(svn r10258) -Codechange: as we are now using int64 all over the place, it's ↵rubidium
better to use int64 variables in the string generating too instead of packing them into two int32s. -Fix: some displays of money were wrong.
2007-06-21(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to ↵rubidium
place money in some string.
2007-06-18(svn r10210) -Codechange: make all money related variables 64 bits, so ↵rubidium
overflowing them should become a little harder.
2007-06-18(svn r10208) -Codechange: replace int32 with Money where appropriate.rubidium
2007-06-18(svn r10207) -Codechange: remove the redundant player_money in favour of the ↵rubidium
money64, which is now renamed to player_money.
2007-06-18(svn r10205) -Codechange: refactor returning of cost, so it can be more ↵rubidium
easily modified.
2007-06-18(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.rubidium
2007-06-10(svn r10080) -Cleanup: replaced magic numbers in ↵bjarni
SubtractMoneyFromAnyPlayer() with enum values
2007-05-27(svn r9956) -Codechange: Add tram livery schemespeter1138
2007-05-25(svn r9917) -Codechange: prepare some more areas for more road types. rubidium
2007-05-19(svn r9879) -Fix (r9874): global autoreplace was little broken ;)rubidium
2007-05-19(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you ↵rubidium
can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
2007-05-01(svn r9760) -Codechange: remove the need for saving some vehicle variables.rubidium
2007-04-17(svn r9664) -Documentation: Doxygen corrections,errors and omissionsbelugas
2007-03-30(svn r9529) -Fix [FS#705]: when 2 clients joined together, the second ↵truelight
asserted on the NewCompany command of the first
2007-03-21(svn r9391) -Documentation : correct Doxygen of comments and @file ↵belugas
inclusion. Time for P and Q files
2007-03-20(svn r9377) -Fix (r9376): the off-by-one error was also present at another ↵rubidium
location :(
2007-03-08(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵rubidium
coding style (and rest of the code).
2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-03-02(svn r8969) -Codechange: rework of the player face bits.rubidium
- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer - replace tons of ifs/switches/magic numbers by table lookups
2007-02-25(svn r8892) -Fix (r8879): swapped the eye colour and eyebrow bits.rubidium
2007-02-24(svn r8887) -Fix (r8879)[MorphOS]: initialization of mouth_table[] skipped ↵KUDr
by goto
2007-02-24(svn r8879) -Codechange: make DrawPlayerFace easier to read.rubidium
2007-02-23(svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp ↵belugas
files with the @file tag as well as a few general comments style