Age | Commit message (Collapse) | Author |
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single file and do not include gfx.h everywhere to get a Point type.
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their respective places.
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and making it more logic where function definitions can be found.
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'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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now useless RaiseWindowButtons function
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network games.
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player GUI
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the remaining to fit with the naming style
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remaining to fit with the naming style
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style
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WindowHighlightMode constants. Patch by SmatZ.
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first two. Patch by SmatZ.
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the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
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remotely trigger an assertion.
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the player you are cheating to.
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windows that are smaller than the default window size.
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variables.h to strings.h
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must use {STRING1}, so pass it the correct params
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(president) name
by index
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better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
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place money in some string.
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issues. Thanks to benc for providing the patch.
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money64, which is now renamed to player_money.
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from a bitset to a bool evaluation.
Like easier to read and faster to evaluate :)
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loan commands a little better readable.
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callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
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some newgrf features have been loaded, and introduce the newindustry one.
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inclusion. Time for P and Q files
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coding style (and rest of the code).
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- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer
- replace tons of ifs/switches/magic numbers by table lookups
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magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
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values.
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
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stillunknown and pv2b.
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renamed to .cpp)
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