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2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-07-17(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line ↵rubidium
with all other structs/classes that are in a pool.
2008-05-15(svn r13101) -Codechange: remove a unused global function.rubidium
2008-01-09(svn r11800) -Codechange: move some functions to a more logical location + ↵rubidium
some type safety.
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-11-19(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming ↵skidd13
style
2007-10-18(svn r11292) -Fix [FS#1350]: don't desync when generating random faces. ↵rubidium
Patch by SmatZ.
2007-10-16(svn r11278) -Fix [FS#1342] (r11269): modulo result can be negative for ↵glx
signed int
2007-10-15(svn r11269) -Feature: user customisable faces. Patch by BigBB.rubidium
2007-03-20(svn r9376) -Fix (r8969): off-by-one error for the amount of mouth pieces ↵rubidium
for men.
2007-03-02(svn r8969) -Codechange: rework of the player face bits.rubidium
- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer - replace tons of ifs/switches/magic numbers by table lookups