Age | Commit message (Collapse) | Author |
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-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
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but why compilers haven't complained about this?
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of RoadStop
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functions
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'around' stations and use pathfinder penalties to determine to which 'part' to go. Note that the pathfinder penalties for drive through stops are currently only looking at the occupation of the first in a row, but this is to change later on.
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to reduce the include 'pathfinder' dependencies
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pathfinder_type.h
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CalcClosestStationTile
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pathfinders
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ship_cmd.cpp to the pathfinder code itself
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a separate directory
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