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2015-01-02(svn r27107) -Fix [FS#6183]: road vehicles could not reverse to be sent to ↵rubidium
depots when the following tile has the right type to run on, but could not be entered; e.g. facing toward a depot with the entry facing the wrong way failed to reverse whereas facing towards an empty tile allowed the vehicle to reverse (estys)
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2013-11-26(svn r26117) -Cleanup: unneeded NULL checkrubidium
2013-11-25(svn r26109) -Fix: missing initialisationrubidium
2013-11-25(svn r26102) -Fix: m_veh is not NULL by definition when IsRoadTT is truerubidium
2013-11-23(svn r26058) -Fix: handle the return value of a number of functions betterrubidium
2013-07-14(svn r25609) -Fix [FS#5216]: under certain circumstances a track type change ↵rubidium
would make the end-of-line-is-red setting ineffective
2013-07-14(svn r25608) -Codechange: make EndSegmentReasonBits available in yapf_base.hpprubidium
2013-02-03(svn r24964) -Fix [FS#5416]: With YAPF the docking behaviour differed per ↵rubidium
direction; now favour docking in the direction you approached
2013-01-11(svn r24905) -Feature(ish): Implement station randomisation triggers.peter1138
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-10-13(svn r24588) -Codechange: No need to intermingle reservation-checks with ↵frosch
railroad checks. (Juanjo)
2012-10-13(svn r24587) -Codechange: Improve coding style (Juanjo)frosch
2012-08-18(svn r24481) -Feature [FS#5127]: Make the pathfinder decide whether ships ↵frosch
shall leave depots towards north or south.
2012-08-18(svn r24479) -Fix: Trains were unable to reverse in stations when using NPF.frosch
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2011-12-20(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the ↵truebrain
others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
2011-12-17(svn r23564) -Fix [FS#4888]: Extending a path reservation starting at a ↵michi_cc
partially reserved rail station could fail.
2011-11-30(svn r23376) -Remove: on popular demand, remove my (revoked) name from ↵truebrain
comments in the code. It was silly to name me like that to begin with ;) (based on patch by HackaLittleBit)
2011-11-04(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and ↵rubidium
use it
2011-11-04(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ ↵rubidium
functions if they return the Z in pixels (like TilePixelHeight)
2011-09-03(svn r22881) -Fix (r22875): GCC warnings on 64bit systems.frosch
2011-09-02(svn r22875) -Codechange: Add some asserts and checks to better prevent ↵michi_cc
overflow of the argument to malloc. (monoid)
2011-08-21(svn r22801) -Feature: [YAPF] Take canal/ocean speed fraction of ships into ↵michi_cc
account.
2011-05-02(svn r22410) -Document: some more bits ;)rubidium
2011-04-19(svn r22350) -Change: make YAPF hash tables much smaller, it should improve ↵smatz
performance significantly (about 15%)
2011-04-19(svn r22348) -Codechange: split ship-specific part of yapf_node.hpp to ↵smatz
yapf_node_ship.hpp
2011-02-25(svn r22145) -Codechange: Do explicit test for non-bool values.alberth
2011-02-25(svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)'alberth
2011-02-07(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.hrubidium
2011-02-06(svn r21996) -Fix [FS#4472]: [YAPF] Under some circumstances vehicles could ↵rubidium
be lost
2011-01-15(svn r21815) -Fix [FS#3908]: [YAPF] Apply a pathfinder penalty for back of ↵rubidium
one-way path signals so those aren't preferred over other possibilities
2011-01-15(svn r21803) -Cleanup: Remove unnecessary semicolons.terkhen
2011-01-03(svn r21706) -Fix-ish [FS#4370]: the old ship pathfinder is too stupid to ↵rubidium
provide "lost" notices; it would even get lost while following it's own path
2010-12-28(svn r21652) -Cleanup: one semicolon is enoughsmatz
2010-12-27(svn r21651) -Fix [FS#4338] (r21229): infinite loop in the road pathfinder ↵rubidium
due to bouncing around in an "one way" trap; two one ways pointing towards eachother making it impossible to leave
2010-12-25(svn r21631) -Fix [FS#4325]: ships with the old pathfinder would easily show ↵rubidium
up as lost, even when it would eventually find a path. Now also the distance from the "end" of the pathfinding run to the destination is compared to the current distance to the destination; if the distance to the destination at the end of the pathfinder run is less than the current distance from the destination the ship won't be marked as lost. This means that the ships with the old pathfinder will less likely get marked as lost, but due to the design of the old ship pathfinder there "lostness" is merely a best guess. When you still get a lost message
2010-12-22(svn r21594) -Codechange: Whitespace fixes in ifndef/define lines.alberth
2010-12-16(svn r21533) -Codechange: replace some magic numbers with less magic constantsrubidium
2010-12-15(svn r21524) -Fix [FS#4302]: Do not apply the last signal red pathfinder ↵michi_cc
penalty when the signal is a path signal.
2010-12-14(svn r21521) -Codechange: Unify some cached values that were present in both ↵terkhen
road vehicles and trains.
2010-12-14(svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class.terkhen
2010-12-13(svn r21511) -Feature: vehicle lost message for shipsrubidium
2010-12-13(svn r21510) -Feature [FS#1956]: vehicle lost message for road vehiclesrubidium
2010-12-13(svn r21509) -Codechange: rename the rail pathfinders "path_not_found" ↵rubidium
parameter to "path_found" and remove the ! where the variables are set / read
2010-12-02(svn r21372) -Cleanup: remove some broken npf debug codeyexo
2010-11-20(svn r21273) -Codechange: Return values should start at the same line.alberth
2010-11-20(svn r21271) -Change: use the last red instead of last red exit penalty for ↵rubidium
making sure other waypoint entries are evaluated as well when they are occupied, e.g. when there are no signals before the waypoint but a train just beyond the waypoint is stopped (like for stations)
2010-11-17(svn r21229) -Fix [FS#4130]: [YAPF] Road vehicles not finding the nearest ↵rubidium
depot in some (corner) cases
2010-11-09(svn r21121) -Fix (r21100): Use the cached max speed when calculating YAPF ↵terkhen
penalties for road vehicles.