Age | Commit message (Collapse) | Author |
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GetElement() method.
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temporary THISBIN_HEAP_ARR macro.
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around the binary heap data.
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some headers
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about the fact that the backside of an one-way path signal can be a safe waiting point.
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road stop wasn't a road stop but was a T-junction or turn, the road vehicles would jump around in circles
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consisted of unrelated values use static const (u)int
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consisted of unrelated values use static const (u)int
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passed bit variable, i.e. allow expressions as parameter
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divisions with rounding.
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and DECLARE_ENUM_AS_BIT_SET
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finding the closest depot
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pathfinding.
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-Cleanup: merge PopHead() and RemoveHead() into Shift()
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yapf a lot lower to reduce memory usage
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of dropping the added item
-Fix: CBinaryHeapT::CheckConsistency compared pointers instead of the actual items (skidd13)
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'made up' data that shouldn't go into the cache, causing desyncs in MP
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(SmallArray|FixedSizeArray)::(Append|AppendC) with other containers. (skidd13)
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members to better fit other container classes. (skidd13)
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if a header require a header make it include that header
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entering a signal block via a 'block' signal. This way you won't get double penalties, both red signals and reservation costs, for the block signalled tracks
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tile won't make a dent, 3 tiles might be a bit too much
-Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties.
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reachable waypoint tile if the closest one is free but there is no safe waiting point directly after it. Now check for a free safe waiting point beyond the waypoint unless there are junctions before the first safe waiting point.
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