Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-07 | Fix #7592: Do not cache road vehicle path within 8 tiles of destination with ↵ | Jonathan G Rennison | |
multiple entrances Ported from jgrpp commit 79d5be7e265df3be8b73d484f0c7261b3c23229d | |||
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-03-08 | Add: Road vehicle path cache. (#7261) | PeterN | |
2019-01-19 | Change: Add path cache for ships. | Peter Nelson | |
2019-01-06 | Doc: Fix spelling in comments. | J0an Josep | |
2013-01-08 | (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵ | planetmaker | |
Eagle_rainbow) | |||
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵ | rubidium | |
if a header require a header make it include that header | |||
2009-12-13 | (svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 ↵ | rubidium | |
tile won't make a dent, 3 tiles might be a bit too much -Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties. | |||
2009-12-02 | (svn r18378) -Codechange: move the pathfinder 'length' constants to ↵ | rubidium | |
pathfinder_type.h | |||
2009-12-02 | (svn r18371) -Codechange: unify calling of the train pathfinders | rubidium | |