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path: root/src/pathfinder/npf
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2010-02-10(svn r19084) -Codechange: minor coding-style fixupssmatz
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2010-01-01(svn r18683) -Fix: it's not an otherrubidium
2009-12-19(svn r18535) -Fix [FS#2722]: don't account for path reservation costs when ↵rubidium
entering a signal block via a 'block' signal. This way you won't get double penalties, both red signals and reservation costs, for the block signalled tracks
2009-12-19(svn r18533) -Fix: don't refer, in the comments, to a long renamed functionrubidium
2009-12-13(svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 ↵rubidium
tile won't make a dent, 3 tiles might be a bit too much -Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties.
2009-12-07(svn r18421) -Fix [FS#3244]: pathfinders wouldn't consider the 'other' ↵rubidium
reachable waypoint tile if the closest one is free but there is no safe waiting point directly after it. Now check for a free safe waiting point beyond the waypoint unless there are junctions before the first safe waiting point.
2009-12-04(svn r18404) -Codechange: link drive through stops better togetherrubidium
-Feature: make penalty for road stop occupancy user configurable -Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty -Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it -Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-02(svn r18386) -Codechange: make the NPF functions static and remove unused ↵rubidium
functions
2009-12-02(svn r18383) -Fix (r18375): triggering NOT_REACHED for some waypointsrubidium
2009-12-02(svn r18382) -Codechange: make road vehicles behave more like trains ↵rubidium
'around' stations and use pathfinder penalties to determine to which 'part' to go. Note that the pathfinder penalties for drive through stops are currently only looking at the occupation of the first in a row, but this is to change later on.
2009-12-02(svn r18378) -Codechange: move the pathfinder 'length' constants to ↵rubidium
pathfinder_type.h
2009-12-02(svn r18375) -Codechange: use Station::GetTileArea to get the tile area for ↵rubidium
CalcClosestStationTile
2009-12-02(svn r18374) -Cleanup: remove some unused coderubidium
2009-12-02(svn r18373) -Codechange: unify some road pathfinder functionsrubidium
2009-12-02(svn r18371) -Codechange: unify calling of the train pathfindersrubidium
2009-12-02(svn r18370) -Codechange: push some constness/type strictness into the ship ↵rubidium
pathfinders
2009-12-02(svn r18368) -Fix: alignment of comment and 'add' some missing commentsrubidium
2009-12-01(svn r18367) -Codechange: unify the ship pathfinder 'calls'rubidium
2009-12-01(svn r18364) -Codechange: move the pathfinders and their related files into ↵rubidium
a separate directory