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2007-09-12(svn r11089) -Codechange: add revision detection to MSVC.rubidium
2007-06-16(svn r10169) -Fix [FS#875]: trunk did still tell Windows that it was version ↵rubidium
0.5.0(.0), so now we use a "bogus" version number to tell it's not a real release. The version number that will be shown in-game will not change, only the version number in the file properties.
2007-01-07(svn r7968) -Update copyright/etc information to 2007Darkvater
2007-01-04(svn r7840) -Codechange: Change the crash window a bit. Tell about Flyspray ↵Darkvater
and crash.dmp. Remove text about submitting crash report.
2007-01-02(svn r7772) -Fix (r7759): [win32] Paths to icon files were wrong.Darkvater
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.