Age | Commit message (Collapse) | Author |
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related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
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something more than whitespace as description of files that don't have a description.
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unneeded include from openttd.h.
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when it's not necessary.
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logical place and remove about 50% of the includes of 'functions.h'
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single file and do not include gfx.h everywhere to get a Point type.
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-Codechange: Make the mersenne twister more readable
-Codechange: Unify the seeding process of random
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Smedley)
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tabs with spaces.
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inclusion. This time, brought to you by the letter O
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ChangeWorkingDirectory (it was moved).
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in the load/save directory listings (stepancheg).
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TrueBrain for their help)
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renamed to .cpp)
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