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font_win32.cpp
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2021-06-13
Codechange: convert printf DEBUG statements to fmt Debug statements
rubidium42
2021-06-10
Codechange: [WIN32] Add a wrapper around GetProcAddress()
glx22
2021-05-13
Codechange: move font settings to std::string
rubidium42
2021-04-10
Fix: [Win32] Font glyphs of certain widths broke
Niels Martin Hansen
Font glyphs between 33 and 39 pixels wide, in the Win32 font system, used wrong alignment and caused glyphs to appear broken. When in the 33 to 39 pixel range, glyphs without AA were rounded down to 32 pixel pitch, instead of up to 64 pixel pitch.
2021-04-07
Codechange: Remove the now meaningless console_cp parameter from OTTD2FS
Niels Martin Hansen
2021-04-07
Fix #8713: Change OTTD2FS and FS2OTTD to return string objects instead of ↵
Niels Martin Hansen
static buffers
2021-02-23
Codechange: Switch to explicit wide strings
Niels Martin Hansen
2021-02-23
Remove: [Win32] Last pretenses of being able to build for Windows 95
Niels Martin Hansen
2021-02-22
Codechange: Make the simple Malloc sprite allocator globally usable.
Michael Lutz
2021-02-22
Codechange: Give sprite encoders a hint which colour components of a sprite ↵
Michael Lutz
are filled with useful information.
2021-02-14
Codechange: Replace magic numbers by constants.
Michael Lutz
2021-02-13
Codechange: [Win32] Move Win32-specific font code to a seperate file.
Michael Lutz