Age | Commit message (Collapse) | Author |
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old SDK versions.
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and strecat.
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OSes
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comments in the code. It was silly to name me like that to begin with ;) (based on patch by HackaLittleBit)
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the readme. (planetmaker)
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building without Cocoa.
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apply more coding style.
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Cocoa string.
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CrashLog infrastructure.
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in all cases.
-Codechange: [OSX] Improve conditional defines for OS version dependant code.
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the first file. Also unify OSX specific stuff into osx_stdafx.h and remove unused includes.
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3.1.x Xcodes.
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GetCurrentLocale nomatter what OSX the target was
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10.3. It will fail
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cleaner way.
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and handle broken iconv declaration in OSX 10.5.
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finder is set to if no config file is found (ln-)
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This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files
-Note: (important if you develop mac specific code)
taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html
gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs.
gdb assumes that the language for ".mm" files is C++.
you can change it to objective C by typing: (gdb) set language objc
Mixing C++ and objective C has some limitation (see link for all of them)
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