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path: root/src/os/macosx/macos.mm
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2008-07-31(svn r13893) -Fix: [OSX] solved a deprecated warning specific to 10.5bjarni
2008-05-04(svn r12944) -Codechange: use rev.h instead of externs at many placessmatz
2007-12-21(svn r11678) -Fix (r11674): [OSX] fixed compilationbjarni
2007-11-30(svn r11542) -Fix r11540: [OSX] presumed 10.3 style strings when using ↵bjarni
GetCurrentLocale nomatter what OSX the target was
2007-11-30(svn r11540) -Fix: [OSX] Don't try to compile the quartz video driver on OSX ↵bjarni
10.3. It will fail
2007-11-25(svn r11521) -Codechange: [OSX] Check what the running os version is in a ↵egladil
cleaner way.
2007-11-07(svn r11389) -Fix [FS#1386]: Replace calls to deprecated API with newer ones ↵egladil
and handle broken iconv declaration in OSX 10.5.
2007-08-11(svn r10851) -Feature [OSX]: OpenTTD will now pick the same language as ↵bjarni
finder is set to if no config file is found (ln-)
2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-02-05(svn r8605) -Codechange: [OSX] changed all objective C to objective C++bjarni
This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files -Note: (important if you develop mac specific code) taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs. gdb assumes that the language for ".mm" files is C++. you can change it to objective C by typing: (gdb) set language objc Mixing C++ and objective C has some limitation (see link for all of them)