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2007-03-08(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵rubidium
coding style (and rest of the code).
2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-02-18(svn r8802) -Fixtron
-Fix: When inserting an order for a ship while checking the distance between the new order and the order it is inserted after adhere the order types to determine the correct type of destination (i.e. station or depot) Also do a better job in determining the preceding order NOTE: 0.5 candidate
2007-02-18(svn r8795) -Fixtron
Remove the explicit check for buoys when inserting goto station orders. This is already covered by the preceding OWNER_NONE test.
2007-02-17(svn r8778) -Fixtron
-Codechange: Allow goto station orders to public stations in general, not just oilrigs (though this is the same till now)
2007-02-16(svn r8755) -Fixtron
Abbreviate GetAirport(st->airport_type) to st->Airport()
2007-02-16(svn r8754) -Fixtron
Do not handle a special case for goto hangar orders to oilrigs - they do not have a hangar anyway
2007-02-07(svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that ↵bjarni
VEH_Train is 0, VEH_Road is 1 and so on This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places) Surprisingly this can be done without changing the savegame format
2007-02-03(svn r8550) -Fixtron
Building a vehicle does not involve allocating orders, so do not check whether orders could be allocated
2007-02-01(svn r8514) -Codechange: Turn IsBuoy into a method of stationscelestar
2007-02-01(svn r8511) -Codechange: make WindowClass an enumerated value.rubidium
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)