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path: root/src/order_cmd.cpp
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2009-06-24(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()smatz
2009-06-23(svn r16640) -Codechange: move roadstop stuff to separate filessmatz
2009-06-21(svn r16613) -Fix [NewGRF]: some of the var action 2 80+ variables contained ↵yexo
wrong results due to OpenTTD codechanges
2009-06-06(svn r16527) -Codechange: use static member functions instead of simple ↵smatz
casts when converting Vehicle to specialised vehicle types. Includes safety check
2009-06-01(svn r16491) -Codechange: Added parentheses around bitwise operators for ↵alberth
code style.
2009-05-31(svn r16475) -Codechange: move code invalidating ↵smatz
Vehicle::last_station_visited to more logical place
2009-05-28(svn r16457) -Fix [FS#2925]: skipping a 'nearest depot order' because none ↵rubidium
could be found could cause multiple orders to get skipped
2009-05-26(svn r16439) -Change: Make the default vehicle servicing settings ↵yexo
company-based settings, so in a multiplayer game everyone can change them.
2009-05-24(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced ↵frosch
vehicles/stations/industries are deleted.
2009-05-23(svn r16397) -Codechange: move GetVehicleOrder/GetLastVehicleOrder into Vehiclerubidium
2009-05-22(svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriaterubidium
2009-05-22(svn r16388) -Codechange: move u.air to Aircraftrubidium
2009-05-22(svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriaterubidium
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵smatz
time, binary size and run time (with asserts disabled) should be improved
2009-05-18(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of ↵smatz
PoolItem::IsValidID() and PoolItem::Get()
2009-05-17(svn r16327) -Codechange: replace IsValidPoolItemID(index) by ↵smatz
PoolItem::IsValidID(index)
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-05-09(svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate ↵frosch
some code.
2009-05-02(svn r16199) -Codechange: Pass OrderNonStopFlags also to MakeGoToDepotOrder().frosch
-Fix: 'Go non-stop to nearest depot'-orders did not work wrt. the 'non-stop' part. -Fix: Adding 'Go to nearest depot'-orders did not respect the default setting for 'non-stop'.
2009-04-21(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵rubidium
this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-20(svn r16107) -Add [NoAI]: AIOF_STOP_IN_DEPOT to the orderflags in AIOrder to ↵yexo
allow stop-in-depot orders
2009-04-15(svn r16063) -Fix (r13752): MOF_COND_DESTINATION was not accepted by ↵frosch
CmdModifyOrder(). (only used by AI)
2009-04-12(svn r16037) -Feature: allow (per order) to let a train stop at the near ↵rubidium
end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
2009-02-09(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.rubidium
2009-02-05(svn r15354) -Fix (r14803): first shared of a vehicle could be NULL making ↵rubidium
it impossible to (share-)clone the vehicle.
2009-02-04(svn r15333) -Fix: AIs weren't restricted to a maximum length for ship orders.Yexo
2009-02-01(svn r15308) -Codechange: Deduplicate km-ish/h -> mph conversions.frosch
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-13(svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEARsmatz
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
2009-01-11(svn r14990) -Codechange: handle articulated RVs and trams more strictly in ↵rubidium
GetStationTileForVehicle and CanVehicleUseStation (based on idea by Swallow)
2009-01-10(svn r14954) -Fix [FS#1890]: sharing/cloning/inserting of orders that the/a ↵rubidium
vehicle (in the shared list) can't go to (wrong station type etc)
2009-01-10(svn r14952) -Codechange: unify the "can vehicle go to station" testsrubidium
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2009-01-04(svn r14840) -Cleanup: remove duplicate includesglx
2009-01-04(svn r14831) -Codechange: use {VEHICLE} instead of Train/Ship/Road ↵smatz
veh/Aircraft/{STRING} {COMMA} in lang files (part by Swallow)
2009-01-04(svn r14830) -Fix [FS#2495]: overflow of number of orders per vehicle (based ↵rubidium
on patch by Swallow)
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz
2009-01-03(svn r14813) -Codechange: use uint instead of 'just' unsigned.rubidium
2009-01-03(svn r14803) -Codechange: move order list management into it's own class and ↵rubidium
remove the order count from the savegame as we can easily count that (PhilSophus)
2009-01-03(svn r14801) -Codechange: don't reference Vehicle::num_orders directly but ↵rubidium
through a method GetNumOrders() (PhilSophus)
2008-12-28(svn r14754) -Codechange: get rid of _cmd_text and just pass it as ↵rubidium
(optional) parameter.
2008-12-26(svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have ↵smatz
queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
2008-11-23(svn r14616) -Fix [FS#2424]: a nearest depot order should be "equal" to the ↵rubidium
resolved nearest depot order; otherwise we keep resolving the nearest depot order every tick.
2008-11-21(svn r14601) -Fix: the nearest depot and stop in depot orders didn't work ↵rubidium
together (the vehicle didn't stop).
2008-11-11(svn r14577) -Fix [FS#2403]: vehicle didn't respect its 'refit in nearest ↵smatz
depot' order (Swallow)
2008-10-30(svn r14547) -Fix: order pool seemed to look full when it was not as it only ↵rubidium
checked whether it was possible to allocate a new block of pool items instead of checking for free pool items.
2008-10-24(svn r14524) -Add: stop-in-depot as part of orders (PhilSophus)rubidium
2008-10-08(svn r14449) -Fix [FS#2338]: service at nearest depot acted like go to ↵rubidium
nearest depot.
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.