Age | Commit message (Collapse) | Author |
|
WindowClass lookup
|
|
depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
|
function can be used
|
|
|
|
|
|
in order lists with all related problems.
|
|
road vehicles.
|
|
|
|
multiple times in a row in it's orders, only the first one would be skipped.
|
|
|
|
|
|
|
|
nearest depot.
|
|
little more clear that 'transfer' is just an unload type.
|
|
-Feature: ability to force a vehicle to not unload at a station.
|
|
instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
|
|
distinct tasks, just make an extra button for it and hide them when not needed.
|
|
load and full load any based on the patch setting instead of using the patch setting directly.
|
|
|
|
remove 'hack' that used the full load flag to set the service if needed flag.
|
|
|
|
waypoints to vehicle orders.
|
|
Vehicle::NeedsServicing() and Vehicle::NeedsAutomaticServicing().
-Fix (r11052): Disable servicing by service-interval if a vehicle has depot orders.
|
|
|
|
statements got ugly.
|
|
|
|
it more clear that they are no loading/unloading flags. Also add more type strictness.
|
|
|
|
ancient savegames to loop infinitively.
|
|
not is there a non-stop order but the kind of non-stop order, so one doesn't need to check _patches.new_nonstop type everywhere.
|
|
compiler's decisions about inlining
|
|
|
|
|
|
|
|
functions and move the 'normal' case Pack/Unpack to Order.
|
|
|
|
|
|
|
|
from order_base.h to order_cmd.cpp.
|
|
stations when non-stop was not enabled.
|
|
|
|
'unified' ProcessOrder.
|
|
road vehicles.
|
|
(especially because newgrf_station.h includes a lot of stuff).
|
|
station_func.h.
|
|
|
|
|
|
|
|
timetable when timetabling is disabled
|
|
group ID to the backup
|