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2008-01-13(svn r11832) -Codechange: get rid of (quite) some VARDEFs.rubidium
2008-01-12(svn r11822) -Codechange: Replaced fixed size custom name array. Names are ↵peter1138
now attached to their object directly and there is no limit to the amount of names. -Fix: NewGRF engines could not be renamed.
2008-01-07(svn r11774) -Change: do not include variables.h in a header when it is not ↵rubidium
needed.
2007-12-25(svn r11700) -Codechange: reduce the amount of unnecessary includes.rubidium
2007-12-21(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.rubidium
2007-12-21(svn r11674) -Codechange: refactor some functions out of macros.h into more ↵rubidium
logical locations.
2007-09-28(svn r11184) -Codechange: cleanup the code related to backup orders.rubidium
2007-08-30(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with ↵rubidium
templates. This gives up to 10% performance increase in games with lots of vehicles.
2007-08-02(svn r10760) -Codechange: make the order struct use the pool item class as ↵rubidium
super class.
2007-08-01(svn r10744) -Codechange: make the pool a little more OO, so it can be ↵rubidium
easier in other places.
2007-06-20(svn r10236) -Feature: Introduce a form of timetabling for vehicles.maedhros
2007-03-08(svn r9072) -Codechange: [Orders] added methods to orders to free them and ↵bjarni
check if they are in use
2007-03-07(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};rubidium
2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-02-04(svn r8582) -Fixtron
Reorder the attributes of some structs to reduce their size
2007-02-03(svn r8550) -Fixtron
Building a vehicle does not involve allocating orders, so do not check whether orders could be allocated
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.