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2008-03-28(svn r12474) -Codechange: split type related stuff from waypoints from ↵rubidium
waypoint.h (and openttd.h) to waypoint_type.h.
2008-03-28(svn r12473) -Codechange: move EngineList to a more logical location.rubidium
2008-03-28(svn r12472) -Codechange: remove unneeded declaration of ViewPort and ↵rubidium
DrawPixelInfo.
2008-03-28(svn r12471) -Codechange: move SignID to a more logical location.rubidium
2008-03-28(svn r12470) -Codechange: split order related types from order.h (and ↵rubidium
openttd.h) to order_type.h.
2008-03-28(svn r12469) -Codechange: split type related stuff from group.h (and ↵rubidium
openttd.h) to group_type.h.
2008-03-28(svn r12468) -Codechange: move some type related stuff from station.h (and ↵rubidium
openttd.h) to station_type.h.
2008-03-28(svn r12467) -Codechange: move DepotID to a more logical location.rubidium
2008-03-28(svn r12466) -Codechange: move DestinationID to a more logical location.rubidium
2008-03-28(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.rubidium
2008-03-04(svn r12335) -Codechange: Don't stuff signed values into a unsigned variable ↵peter1138
when the variable can just be unsigned...
2008-01-17(svn r11889) -Change: small inconsistency between documentation and code. ↵rubidium
Patch by Yexo.
2008-01-13(svn r11832) -Codechange: get rid of (quite) some VARDEFs.rubidium
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ↵rubidium
unneeded include from openttd.h.
2008-01-13(svn r11827) -Codechange: do not include enum_type.hpp unnecessary.rubidium
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-07(svn r11776) -Codechange: more header splittings to reduce the dependencies.rubidium
2007-12-26(svn r11702) -Codechange: move all date related stuff to date*.rubidium
2007-12-25(svn r11700) -Codechange: reduce the amount of unnecessary includes.rubidium
2007-12-25(svn r11691) -Codechange: move+rename helpers.hpp and only include it when ↵rubidium
it is really needed.
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-12-22(svn r11682) -Codechange: move some 'generic' geometry related types into a ↵rubidium
single file and do not include gfx.h everywhere to get a Point type.
2007-12-21(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.rubidium
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to ↵rubidium
their respective places.
2007-12-21(svn r11675) -Codechange: split the string types from the string functions.rubidium
2007-12-21(svn r11674) -Codechange: refactor some functions out of macros.h into more ↵rubidium
logical locations.
2007-12-21(svn r11673) -Codechange: move the overflow safe type to a separate file.rubidium
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-19(svn r11667) -Codechange: split window.h into a header that defines some ↵rubidium
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
2007-12-02(svn r11556) -Feature: allow setting a default password for new companies in ↵rubidium
network games.
2007-12-01(svn r11547) -Add: signal selection GUI for the ones that really like to use ↵rubidium
that over CTRL. Patch by BigBB.
2007-11-27(svn r11533) -Codechange: Rename some unclear clear_x prices member names.belugas
While at it, remove one unused entry on the clear_price_table array. It is based on ground type, and the unused one was referencing a non existing one.
2007-11-10(svn r11399) -Feature(ette): transparency settings can now be saved and thus ↵belugas
remembered. -Codechange: Wrap all transparency settings in accessors, hiding the implementation -Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui. Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-10-20(svn r11312) -Codechange: implement a overflow safe integer and use that for ↵rubidium
money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
2007-10-16(svn r11279) -Codechange: use a typedeffed type for all magic with ↵rubidium
GameDifficulty instead on relying ints to always be 32 bits, which they are not.
2007-10-15(svn r11269) -Feature: user customisable faces. Patch by BigBB.rubidium
2007-08-30(svn r11005) -Codechange: move the tiletype specific terraforming checks to ↵rubidium
the functions for those tile types. -Codechange: barren the rail grounds on terraforming.
2007-08-03(svn r10762) -Codechange: Change enum StringIDEnum { to static const ↵peter1138
StringID = for each STR_ entry. This avoids the need for a cast to StringID in some places and thus better type-safety.
2007-07-26(svn r10698) -Codechange [FS#1082]: simplify the code related to ↵rubidium
foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
2007-07-03(svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various ↵peter1138
files (and add one)
2007-06-22(svn r10266) -Codechange: keep track of the origin, time of travel and ↵rubidium
accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
2007-06-21(svn r10258) -Codechange: as we are now using int64 all over the place, it's ↵rubidium
better to use int64 variables in the string generating too instead of packing them into two int32s. -Fix: some displays of money were wrong.
2007-06-21(svn r10254) -Feature: loading indicator, which shows in % how full a ↵truelight
vehicle is while loading/unloading (TheJosh)
2007-06-20(svn r10236) -Feature: Introduce a form of timetabling for vehicles.maedhros
2007-06-18(svn r10210) -Codechange: make all money related variables 64 bits, so ↵rubidium
overflowing them should become a little harder.
2007-06-18(svn r10208) -Codechange: replace int32 with Money where appropriate.rubidium
2007-06-18(svn r10205) -Codechange: refactor returning of cost, so it can be more ↵rubidium
easily modified.
2007-06-18(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.rubidium
2007-05-24(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple ↵rubidium
road types on a single tile.
2007-05-19(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you ↵rubidium
can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.