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2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-06(svn r17097) -Fix [FS#3092] (r13256): make restart command work again and ↵rubidium
make the help show how it works and how it doesn't work
2009-07-25(svn r16949) -Codechange: unify the way the DisplayOption enums are writtenrubidium
2009-05-06(svn r16242) -Codechange: rework pausingrubidium
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-02-25(svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't ↵yexo
hardcode the values for that enum.
2009-02-25(svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode ↵yexo
as GameMode instead of as byte.
2008-06-03(svn r13370) -Codechange: move the VARDEF stuff from openttd.h to ↵rubidium
variables.h so one doesn't need to include openttd.h before variables.h.
2008-05-29(svn r13322) -Codechange: _no_scroll belongs more with the window code.rubidium
2008-05-29(svn r13320) -Codechange: move some enums from openttd.h to more logical ↵rubidium
locations.
2008-05-07(svn r12989) -Codechange: move ViewportSign to viewport_type.h.rubidium
2008-05-07(svn r12986) -Codechange: move the landscape and transport related types ↵rubidium
from openttd.h to their own headers.
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-05-04(svn r12939) -Codechange: do not use the window proc to determine whether a ↵rubidium
toolbar is a rail toolbar, but use the window number.
2008-04-19(svn r12784) -Codechange: handle the asynchronious save 'handlers' in ↵rubidium
saveload.cpp instead of openttd.cpp.
2008-04-18(svn r12779) -Codechange: remove a few constants from openttd.h.rubidium
2008-03-28(svn r12476) -Codechange: split type engine related types from engine.h (and ↵rubidium
openttd.h) to engine_type.h.
2008-03-28(svn r12474) -Codechange: split type related stuff from waypoints from ↵rubidium
waypoint.h (and openttd.h) to waypoint_type.h.
2008-03-28(svn r12473) -Codechange: move EngineList to a more logical location.rubidium
2008-03-28(svn r12472) -Codechange: remove unneeded declaration of ViewPort and ↵rubidium
DrawPixelInfo.
2008-03-28(svn r12471) -Codechange: move SignID to a more logical location.rubidium
2008-03-28(svn r12470) -Codechange: split order related types from order.h (and ↵rubidium
openttd.h) to order_type.h.
2008-03-28(svn r12469) -Codechange: split type related stuff from group.h (and ↵rubidium
openttd.h) to group_type.h.
2008-03-28(svn r12468) -Codechange: move some type related stuff from station.h (and ↵rubidium
openttd.h) to station_type.h.
2008-03-28(svn r12467) -Codechange: move DepotID to a more logical location.rubidium
2008-03-28(svn r12466) -Codechange: move DestinationID to a more logical location.rubidium
2008-03-28(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.rubidium
2008-03-04(svn r12335) -Codechange: Don't stuff signed values into a unsigned variable ↵peter1138
when the variable can just be unsigned...
2008-01-17(svn r11889) -Change: small inconsistency between documentation and code. ↵rubidium
Patch by Yexo.
2008-01-13(svn r11832) -Codechange: get rid of (quite) some VARDEFs.rubidium
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ↵rubidium
unneeded include from openttd.h.
2008-01-13(svn r11827) -Codechange: do not include enum_type.hpp unnecessary.rubidium
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-07(svn r11776) -Codechange: more header splittings to reduce the dependencies.rubidium
2007-12-26(svn r11702) -Codechange: move all date related stuff to date*.rubidium
2007-12-25(svn r11700) -Codechange: reduce the amount of unnecessary includes.rubidium
2007-12-25(svn r11691) -Codechange: move+rename helpers.hpp and only include it when ↵rubidium
it is really needed.
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-12-22(svn r11682) -Codechange: move some 'generic' geometry related types into a ↵rubidium
single file and do not include gfx.h everywhere to get a Point type.
2007-12-21(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.rubidium
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to ↵rubidium
their respective places.
2007-12-21(svn r11675) -Codechange: split the string types from the string functions.rubidium
2007-12-21(svn r11674) -Codechange: refactor some functions out of macros.h into more ↵rubidium
logical locations.
2007-12-21(svn r11673) -Codechange: move the overflow safe type to a separate file.rubidium
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-19(svn r11667) -Codechange: split window.h into a header that defines some ↵rubidium
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
2007-12-02(svn r11556) -Feature: allow setting a default password for new companies in ↵rubidium
network games.
2007-12-01(svn r11547) -Add: signal selection GUI for the ones that really like to use ↵rubidium
that over CTRL. Patch by BigBB.
2007-11-27(svn r11533) -Codechange: Rename some unclear clear_x prices member names.belugas
While at it, remove one unused entry on the clear_price_table array. It is based on ground type, and the unused one was referencing a non existing one.
2007-11-10(svn r11399) -Feature(ette): transparency settings can now be saved and thus ↵belugas
remembered. -Codechange: Wrap all transparency settings in accessors, hiding the implementation -Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui. Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-10-20(svn r11312) -Codechange: implement a overflow safe integer and use that for ↵rubidium
money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.