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path: root/src/openttd.cpp
AgeCommit message (Expand)Author
2008-02-09(svn r12096) -Fix: remove leftover property when loading older savegamessmatz
2008-02-08(svn r12088) -Fix: assert when loading savegame with wrong tiletype at south ...smatz
2008-02-06(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed....frosch
2008-02-02(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in ...peter1138
2008-01-24(svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were converted...frosch
2008-01-23(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditionssmatz
2008-01-20(svn r11934) -Codechange: add persistent random data for river and canal tiles.peter1138
2008-01-17(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except game...smatz
2008-01-17(svn r11908) -Fix: update crossing when merging a company, when building a cr...smatz
2008-01-15(svn r11867) -Fix: do not reset changes to persistent storages during world g...rubidium
2008-01-15(svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newho...glx
2008-01-13(svn r11840) -Codechange: split network.h so not everything in there needs to...rubidium
2008-01-13(svn r11832) -Codechange: get rid of (quite) some VARDEFs.rubidium
2008-01-13(svn r11829) -Feature: allow reloading openttd.cfg when starting a new game o...rubidium
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ...rubidium
2008-01-12(svn r11822) -Codechange: Replaced fixed size custom name array. Names are no...peter1138
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-11(svn r11811) -Fix: make compilation without networking work again (and thus m...rubidium
2008-01-09(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.rubidium
2008-01-07(svn r11777) -Codechange: split the string header and make do not include it ...rubidium
2008-01-07(svn r11774) -Change: do not include variables.h in a header when it is not n...rubidium
2008-01-07(svn r11771) -Codechange: split settings.h into better separated headers.rubidium
2008-01-01(svn r11742) -Codechange [FS#1319]: Run window tick events when paused, so th...peter1138
2008-01-01(svn r11735) -Fix [FS#1574]: Don't reset loading indicator IDs when only relo...peter1138
2007-12-29(svn r11719) -Codechange: split sound.h in a header with types and one with f...rubidium
2007-12-28(svn r11717) -Fix [FS#1590]: make sure invalid players have all shares owned ...smatz
2007-12-28(svn r11714) -Fix[FS#1569]: Do not allow player inauguration date on scenario...belugas
2007-12-28(svn r11713) -Codechange: Move some declarations and definitions in a more lo...belugas
2007-12-27(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless...rubidium
2007-12-26(svn r11702) -Codechange: move all date related stuff to date*.rubidium
2007-12-26(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ...rubidium
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more lo...rubidium
2007-12-25(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it...rubidium
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-12-22(svn r11682) -Codechange: move some 'generic' geometry related types into a s...rubidium
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to t...rubidium
2007-12-21(svn r11675) -Codechange: split the string types from the string functions.rubidium
2007-12-19(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.hrubidium
2007-12-19(svn r11668) -Codechange: more refactoring aimed at reducing compile time and...rubidium
2007-12-19(svn r11667) -Codechange: split window.h into a header that defines some 'glo...rubidium
2007-12-17(svn r11656) -Codechange: add ZOOM_LVL_BEGIN and postfix operators so ZoomLev...smatz
2007-12-16(svn r11649) -Codechange: some code can be simplified thanks to changes in r1...smatz
2007-12-16(svn r11646) -Codechange: check whether (some) characters are missing in the ...rubidium
2007-12-16(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_m...smatz
2007-12-16(svn r11643) -Codechange: conform with the coding style for the WP macro uses.rubidium
2007-12-12(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer ...skidd13
2007-12-12(svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll d...belugas
2007-12-11(svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/trans...glx
2007-12-07(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always retur...rubidium
2007-12-04(svn r11573) -Codechange: pause games that miss GRFs by default and throw som...rubidium