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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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openttd.cpp
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Author
2007-11-22
(svn r11495) -Fix (r11493): some compilers fail to show warnings when they sh...
rubidium
2007-11-22
(svn r11493) -Fix [FS#1472]: game crashing on savegame load because it tried ...
rubidium
2007-11-20
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the ...
skidd13
2007-11-19
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the ...
skidd13
2007-11-19
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming s...
skidd13
2007-11-19
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit ...
skidd13
2007-11-10
(svn r11399) -Feature(ette): transparency settings can now be saved and thus ...
belugas
2007-10-22
(svn r11338) -Fix [FS#1359]: water tiles not at sealevel (i.e. canals) should...
rubidium
2007-10-16
(svn r11277) -Fix (r8498): the check for ghost station (on water industries) ...
glx
2007-10-16
(svn r11276) -Codechange: be more consistent with naming of some accessors.
rubidium
2007-10-11
(svn r11244) -Fix: trees can now be planted on bare land without making it gr...
truelight
2007-09-27
(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
2007-09-22
(svn r11138) -Codechange: prepare some subsystems for persistent storage for ...
rubidium
2007-09-13
(svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter ...
truelight
2007-09-01
(svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a st...
rubidium
2007-08-26
(svn r10982) -Fix [FS#1162]: some old savegames could be in a state that the ...
rubidium
2007-08-06
(svn r10807) -Fix [FS#1108]: keep_all_autosaves always got ".sav" as filename...
rubidium
2007-08-04
(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
truelight
2007-08-03
(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and ...
rubidium
2007-08-03
(svn r10762) -Codechange: Change enum StringIDEnum { to static const StringID...
peter1138
2007-07-29
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "r...
rubidium
2007-07-16
(svn r10601) -Codechange: store (and use) the type of stations instead of har...
rubidium
2007-07-16
(svn r10593) -Fix [FS#1038]: one could not remove locks that were build in a ...
rubidium
2007-07-16
(svn r10587) -Codechange: move the string/dparam related stuff from variables...
rubidium
2007-07-07
(svn r10460) -Codechange: add some more variables needed for newindustries re...
rubidium
2007-07-05
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/mus...
peter1138
2007-07-04
(svn r10426) -Codechange: Activate the reset of industry/tiles mapping upon i...
belugas
2007-06-27
(svn r10358) -Codechange: remove the cargopacket leakchecker as it never asse...
rubidium
2007-06-25
(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail t...
rubidium
2007-06-25
(svn r10323) -Codechange: reference company name, number and player (presiden...
peter1138
2007-06-24
(svn r10300) -Fix [FS#917]: give a better explanation why the loading of a sa...
rubidium
2007-06-22
(svn r10276) -Codechange: made a counter based on milliseconds and independen...
truelight
2007-06-22
(svn r10268) -Fix: some old savegames could have the wrong bits unset (follow...
rubidium
2007-06-22
(svn r10266) -Codechange: keep track of the origin, time of travel and accumu...
rubidium
2007-06-17
(svn r10190) -Codechange: merged renderer and blitter to one single class API...
truelight
2007-06-17
(svn r10188) -Codechange: make it a little easier to load a savegame from the...
rubidium
2007-06-17
(svn r10182) -Codechange: rewrite most part of the file loading/searching to ...
rubidium
2007-06-17
(svn r10181) -Fix (r10093): clamp the zoom level so it won't try to use a wro...
rubidium
2007-06-13
(svn r10139) -Fix: all inner parts of OpenTTD assume that the resolution is a...
rubidium
2007-06-12
(svn r10121) -Codechange: split renderer from rest of code; no longer any cod...
truelight
2007-06-11
(svn r10107) -Fix (r10092): Missing 'i' in 'optimized'
peter1138
2007-06-11
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from th...
truelight
2007-05-31
(svn r10006) -Fix (FS#362): allow different signal types on one tile
glx
2007-05-30
(svn r9992) -Codechange: Remove some hardcoded references to Industry IDs.
belugas
2007-05-29
(svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' ...
rubidium
2007-05-28
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled wit...
peter1138
2007-05-27
(svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable.
rubidium
2007-05-25
(svn r9917) -Codechange: prepare some more areas for more road types.
rubidium
2007-05-20
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "...
rubidium
2007-05-19
(svn r9885) -Fix r9846: some last bitshifts with zoom-levels that were forgotten
truelight
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