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2009-08-09(svn r17139) -Change: add the concept of sound setsrubidium
2009-08-09(svn r17133) -Codechange: generalise the code that searches for base graphicsrubidium
2009-08-06(svn r17097) -Fix [FS#3092] (r13256): make restart command work again and ↵rubidium
make the help show how it works and how it doesn't work
2009-08-05(svn r17075) -Codechange: rename ~750 strings to be more uniform with their ↵rubidium
relatives
2009-07-31(svn r17001) -Codechange: replace some more assert(0)s to NOT_REACHED() and ↵rubidium
document why they (assert(0)) have to stay for the remaining cases.
2009-07-10(svn r16784) -Fix: Audio playback rate was fixed at 11025Hz regardless of ↵peter1138
the rate specified to the audio driver, resulting in incorrect playback speed. It is still preferable to use 11025Hz output rate if possible as OpenTTD's sample rate converter is very low quality.
2009-06-30(svn r16701) -Fix [FS#3001]: limit the screen's resolution to 65535x65535 so ↵rubidium
the dirty pixels stay within bounds of a 32 bits integer
2009-06-27(svn r16677) -Codechange: Dimension width and height are unsigned.alberth
2009-06-24(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()smatz
2009-06-23(svn r16640) -Codechange: move roadstop stuff to separate filessmatz
2009-06-23(svn r16633) -Codechange: remove checks for consistency of newpoolsmatz
2009-06-10(svn r16555) -Feature [FS#570]: ability to enter server and company password ↵smatz
via command line when joining a server (based on patch by Progman, Ammler and planetmaker)
2009-06-06(svn r16527) -Codechange: use static member functions instead of simple ↵smatz
casts when converting Vehicle to specialised vehicle types. Includes safety check
2009-05-24(svn r16421) -Codechange: do not unnecessarily remove constness or ↵rubidium
unnecessarily add it.
2009-05-24(svn r16414) -Change: Make it harder to ignore/close important error ↵frosch
messages. Esp. do not close them automatically after some time.
2009-05-23(svn r16394) -Codechange: move (NewGRF) cache variables into a separate ↵rubidium
struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
2009-05-22(svn r16393) -Codechange: move VehicleRail to Train.rubidium
2009-05-22(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.rubidium
2009-05-22(svn r16390) -Codechange: move u.road to RoadVehicle.rubidium
2009-05-22(svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriaterubidium
2009-05-22(svn r16388) -Codechange: move u.air to Aircraftrubidium
2009-05-22(svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriaterubidium
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵smatz
time, binary size and run time (with asserts disabled) should be improved
2009-05-19(svn r16360) -Codechange: don't use _network_playas as a 'second' ↵rubidium
_local_company, but only as a storage location for the company you want to join in MP.
2009-05-19(svn r16358) -Fix (r16343): strdup doesn't like NULLglx
2009-05-17(svn r16343) -Fix (r16066): Invalid free on exit after changing base ↵frosch
graphics set in game.
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-05-15(svn r16315) -Codechange: move the autorenew settings to a new ↵yexo
CompanySettings struct
2009-05-14(svn r16306) -Fix [FS#2901] (r15027): Close all windows before unloading the ↵yexo
AI system as closing the content-download window will rescan for AIs
2009-05-12(svn r16287) -Fix: fix possible (in theory) desync related to autorenew settingsyexo
2009-05-06(svn r16242) -Codechange: rework pausingrubidium
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-03(svn r16220) -Fix [FS#2862]: possible crashes when quiting OpenTTD or ↵rubidium
forcing resizes/redraws of the screen during map generation
2009-04-21(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵rubidium
this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-15(svn r16066) -Fix: another memory leak.rubidium
2009-04-10(svn r16014) -Feature(-ish): allow binding to several IPs; ↵rubidium
[network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses]
2009-04-09(svn r15999) -Codechange: VARDEF--;rubidium
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-14(svn r15711) -Codechange: lots of whitespace cleanup/fixesrubidium
2009-03-08(svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give ↵frosch
the term 'compatible newgrf' again some sense and to not crash because of trivial changes.
2009-02-26(svn r15590) -Fix (r15584): _screenshot_name is an array, not a char * pointer.yexo
2009-02-25(svn r15584) -Codechange: Move several variables from variables.h to more ↵yexo
appropriate headers.
2009-02-25(svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't ↵yexo
hardcode the values for that enum.
2009-02-25(svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode ↵yexo
as GameMode instead of as byte.
2009-02-21(svn r15546) -Fix [FS#2651]: keep_all_autosave ignored for dedicated ↵rubidium
servers/spectators.
2009-02-21(svn r15543) -Change: allow the default debug level of 6 for a dedicated ↵rubidium
server to be overriden by -d (if used after -D).
2009-02-14(svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct ↵yexo
settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth.
2009-02-12(svn r15455) -Fix: font autodetection didn't occur when directly loading a ↵rubidium
game via e.g. -g.
2009-02-09(svn r15428) -Codechange: consistently use colour instead of having both ↵rubidium
color and colour.
2009-02-08(svn r15422) -Fix [FS#2623] (r15383): loading NewGRFs before copying the ↵rubidium
settings.
2009-02-08(svn r15410) -Cleanup: get rid of most of the references to the 'patches' ↵rubidium
except where it's used for backward compatability.