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path: root/src/oldloader.cpp
AgeCommit message (Expand)Author
2008-04-18(svn r12765) -Codechange: move some stuff out of variables.h that required in...rubidium
2008-04-17(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and de...rubidium
2008-04-09(svn r12642) -Fix: remove buggy buoys at tile 0 from old TTDP savegamessmatz
2008-04-06(svn r12587) -Codechange: unduplicate some code in the Unpack*Order functions...rubidium
2008-04-05(svn r12584) -Codechange: do not access the order type directly.rubidium
2008-04-05(svn r12583) -Codechange: make AssignOrder a class function of order.rubidium
2008-04-01(svn r12531) -Codechange: Rename some variables for consistency.frosch
2008-03-31(svn r12501) -Codechange: split signs.h.rubidium
2008-03-31(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneede...rubidium
2008-03-31(svn r12489) -Codechange: split station.h into station_base.h and station_fun...rubidium
2008-03-24(svn r12401) -Fix (r9754): when loading TTD savegame some data were lost (pro...glx
2008-03-23(svn r12399) -Fix: some old DOS savegame didn't load properly due to 'garbage...rubidium
2008-03-18(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't com...skidd13
2008-02-15(svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player I...peter1138
2008-01-29(svn r12004) -Codechange: refactor the random functions to reduce code duplic...rubidium
2008-01-25(svn r11982) -Revert (r8738): Now we have shores in corners. No need to remov...frosch
2008-01-24(svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of...peter1138
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ...rubidium
2008-01-12(svn r11824) -Fix (r11822): Converting signs from TTD games incompletepeter1138
2008-01-12(svn r11823) -Fix (r11822): Custom names from old TTD games were not updated.peter1138
2008-01-12(svn r11822) -Codechange: Replaced fixed size custom name array. Names are no...peter1138
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-09(svn r11792) -Codechange: move some (virtually) globally included AI related ...rubidium
2008-01-08(svn r11784) -Codechange: set up initial engine data in one placepeter1138
2008-01-08(svn r11782) -Codechange: e->type was used before being properly initialized ...peter1138
2008-01-07(svn r11775) -Codechange: move all autoreplace/autorenew functions to a singl...rubidium
2008-01-07(svn r11774) -Change: do not include variables.h in a header when it is not n...rubidium
2007-12-27(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless...rubidium
2007-12-26(svn r11702) -Codechange: move all date related stuff to date*.rubidium
2007-12-26(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ...rubidium
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more lo...rubidium
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-12-22(svn r11682) -Codechange: move some 'generic' geometry related types into a s...rubidium
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to t...rubidium
2007-11-24(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fit...skidd13
2007-11-19(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the ...skidd13
2007-11-19(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming s...skidd13
2007-11-19(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit ...skidd13
2007-10-16(svn r11280) -Fix [FS#1343]: wrong money related values when loading old game...rubidium
2007-10-16(svn r11275) -Fix: oldloader crashing when referencing a vehicle that is not ...rubidium
2007-10-15(svn r11271) -Fix [FS#1333]: some (very) old games (TTD original scenarios fo...rubidium
2007-10-13(svn r11255) -Fix [FS#1332]: industry counter was not updated on TTD savegame...glx
2007-10-11(svn r11245) -Fix r11228: the moreanimation feature made loading TTD(p) games...truelight
2007-10-08(svn r11228) -Codechange: implement the "moreanimation" feature of TTDP, so w...rubidium
2007-09-07(svn r11057) -Fix [FS#1215]: loading TTD savegames went into an infinite loop...rubidium
2007-08-30(svn r11004) -Codechange: some reworks of the saveload mechanism to be able t...rubidium
2007-08-26(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted carg...rubidium
2007-08-03(svn r10771) -Codechange: remove some code duplication from the old loader.rubidium
2007-08-02(svn r10759) -Codechange: make the industry struct use the pool item class as...rubidium
2007-08-02(svn r10758) -Codechange: make the depot struct use the pool item class as su...rubidium