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path: root/src/object_type.h
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2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2013-10-12(svn r25844) -Change: Increase maximum number of object instances on the map ↵frosch
from 64k to about 16M.
2013-10-12(svn r25835) -Change: Increase the total number of object types from 256 to ↵frosch
64000.
2013-10-12(svn r25834) -Codechange: Use NUM_OBJECTS_PER_GRF instead of NUM_OBJECTS to ↵frosch
properly distinguish limits per NewGRF and limits of the pool. -Change: [NewGRF] Lower the limit of object types per NewGRF from 256 to 255 to prevent usage of ID 0xFF in Action3, and thus allowing it to become an extended byte somewhen.
2010-08-28(svn r20660) -Codechange: implement (most) of action2 support for objectsrubidium
2010-08-28(svn r20647) -Codechange: update some of the object spec informationrubidium
2010-08-13(svn r20482) -Codechange: move some object related information off the map ↵rubidium
and unify the relation objects have to towns
2010-08-08(svn r20413) -Fix (r20326): some comments got a bit outdatedrubidium
2010-08-08(svn r20411) -Codechange: rename unmovables as quite a lot of them are ↵rubidium
actually movable; e.g. HQ and owned land are pretty movable.