Age | Commit message (Collapse) | Author |
|
previous size, but the previously saved size.
|
|
|
|
object, so that the matrix state can be properly set. (sbr)
|
|
object to make it visible when re-opening the build object window. (sbr)
|
|
rows and columns from the resize step size.
|
|
scrollbar capacity before that.
|
|
depend on their number of rows, since that changes when resizing the window.
|
|
widgets.
|
|
window to its default size.
|
|
|
|
after construction.
|
|
object build-window to the previous state (sbr).
|
|
object visible again in the selector (sbr).
|
|
last selected object (sbr).
|
|
selected class visible in the class selector (sbr).
|
|
|
|
Eagle_rainbow)
|
|
objects. Rather clip the object name.
|
|
selectors based on the 4-view selector layout.
|
|
displayed in the object GUI.
|
|
objects of a class are disabled.
|
|
objects when opening the object GUI.
|
|
GUI, if they will never be available to the user.
|
|
NewGRFClass::GetClassCount()
|
|
into non-static members GetSpec(uint) and GetSpecCount().
|
|
favour of using Get() and direct member access (which is needed anyway for GRF string resolving).
|
|
you should probably also use it instead of always 0.
|
|
|
|
|
|
|
|
returning D0xx texts.
|
|
|
|
StartTextRefStackUsage() to make it more obvious that you must call StopTextRefStackUsage() at some point. Also extent the documentation.
|
|
|
|
|
|
indices with the DOS palette indices.
|
|
|
|
|
|
|
|
|
|
of newobject classes.
|
|
the newobject gui.
|
|
|
|
|
|
OnPaint().
|
|
|
|
previous message) support for the scenario editor
|
|
-Add: a window to select (NewGRF) objects
|