Age | Commit message (Collapse) | Author |
|
transmitter nearby
|
|
|
|
|
|
more like TTDPatch does, i.e. fall back to the default check when the callback is not yielding a result for a tile instead of disallowing building the object
|
|
|
|
_cleared_object_areas.
|
|
|
|
changed colour. Now they do, except when the "decide colour" callback is (defined to be) used
|
|
|
|
canal didn't take the cost for clearing the sea into account
|
|
it with canal under it. If we delete the object the terraforming will still fail due to the canal
|
|
|
|
repeated testruns resp. the exec run.
|
|
water.
|
|
window was open for that object
|
|
|
|
|
|
test for either of the bits being set
|
|
removed properly
|
|
called
|
|
of every 250 ticks
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
available and use it
|
|
|
|
|
|
|
|
|
|
|
|
|
|
some headers
|
|
[GS]et[Statation|Object|Industry|House]AnimationFrame
|
|
and unify the relation objects have to towns
|
|
|
|
|
|
shouldn't be substracted immediately from the TileIndex as that doesn't quite do the right thing
|
|
actually movable; e.g. HQ and owned land are pretty movable.
|