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path: root/src/object_cmd.cpp
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2010-09-05(svn r20748) -Fix: overbuilding an object tile with sea under it with a ↵yexo
canal didn't take the cost for clearing the sea into account
2010-09-05(svn r20745) -Fix: don't delete an object when trying to terraform a tile of ↵yexo
it with canal under it. If we delete the object the terraforming will still fail due to the canal
2010-09-05(svn r20744) -Fix: overbuilding an object with water under it failedyexo
2010-09-05(svn r20743) -Fix: Make testruns of clearing an object tile not influence ↵frosch
repeated testruns resp. the exec run.
2010-09-05(svn r20742) -Fix: Evaluate DC_NO_WATER flag when clearing objects built on ↵frosch
water.
2010-09-03(svn r20730) -Fix: crash when removing an object while the newgrf debug ↵yexo
window was open for that object
2010-09-03(svn r20729) -Fix [FS#4107]: assert when overbuilding objectyexo
2010-09-02(svn r20721) -Fix: objects that can be built on water shouldn't be drowned.rubidium
2010-09-01(svn r20714) -Fix: bit 9 of object's flags implies bit 3 is set, so just ↵rubidium
test for either of the bits being set
2010-09-01(svn r20708) -Fix [FS#4101]: upon company bankruptcy some objects weren't ↵rubidium
removed properly
2010-08-31(svn r20706) -Fix (r20664): land slope check wasn't called when it should be ↵rubidium
called
2010-08-28(svn r20669) -Codechange: trigger the whole object every 256 ticks instead ↵rubidium
of every 250 ticks
2010-08-28(svn r20668) -Codechange: add (more) support for bridges over objectsrubidium
2010-08-28(svn r20667) -Codechange: implement the autoslope callback for objectsrubidium
2010-08-28(svn r20666) -Codechange: enable drawing of (NewGRF) objectsrubidium
2010-08-28(svn r20665) -Codechange: make clearing object tiles behave (more) like TTDPatchrubidium
2010-08-28(svn r20664) -Codechange: implement the land slope callback for objectsrubidium
2010-08-28(svn r20663) -Codechange: add the GRF name to the tile info windowrubidium
2010-08-28(svn r20662) -Codechange: implement object animationrubidium
2010-08-28(svn r20661) -Codechange: implement the "decide colour" callback for objectsrubidium
2010-08-28(svn r20658) -Codechange: add the colour of an object to the object instancerubidium
2010-08-28(svn r20656) -Codechange: implement counting of objectsrubidium
2010-08-28(svn r20651) -Codechange: add a function to determine whether an object is ↵rubidium
available and use it
2010-08-28(svn r20647) -Codechange: update some of the object spec informationrubidium
2010-08-27(svn r20643) -Fix (r20641): != != ==rubidium
2010-08-27(svn r20641) -Codechange: remove the "require flat land" flagrubidium
2010-08-27(svn r20640) -Add: support for water under objectsrubidium
2010-08-27(svn r20639) -Add: random bits to object tilesrubidium
2010-08-27(svn r20638) -Codechange: split object.hrubidium
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵rubidium
some headers
2010-08-26(svn r20622) -Codechange: unify ↵rubidium
[GS]et[Statation|Object|Industry|House]AnimationFrame
2010-08-13(svn r20482) -Codechange: move some object related information off the map ↵rubidium
and unify the relation objects have to towns
2010-08-12(svn r20473) -Codechange: pass Town instead of TownID to BuildObjectrubidium
2010-08-11(svn r20446) -Codechange: unify the location of the water classrubidium
2010-08-08(svn r20417) -Fix (r20345) [FS#4018]: the offset stored for objects ↵rubidium
shouldn't be substracted immediately from the TileIndex as that doesn't quite do the right thing
2010-08-08(svn r20411) -Codechange: rename unmovables as quite a lot of them are ↵rubidium
actually movable; e.g. HQ and owned land are pretty movable.