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2007-06-27(svn r10357) -Fix: and when we're at it... yet another memory leak, but only ↵rubidium
when you start a new game; can't find any other memory leaks we can fix.
2007-05-31(svn r10006) -Fix (FS#362): allow different signal types on one tileglx
2007-05-24(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple ↵rubidium
road types on a single tile.
2007-04-12(svn r9609) -Codechange: Move some function prototypes out of functions.h ↵maedhros
and into landscape.h, and add a few where they didn't exist.
2007-03-21(svn r9385) -Cleanup: doxygen changes. Today, we are exploring the letter N.belugas
2007-03-08(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵rubidium
coding style (and rest of the code).
2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-02-25(svn r8899) -Fixtron
Remove the unused second parameter from GetTileRailType()
2007-02-14(svn r8735) -Feature: drive-through road stops made possible by the hard ↵rubidium
work of mart3p.
2007-01-11(svn r8052) - Codechange: RemoveFirstTrack() and RemoveFirstTrackdir() now ↵KUDr
accept pointer to TrackBits/TrackdirBits instead of reference.
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)