Age | Commit message (Collapse) | Author |
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bridge_map.h into tunnelbridge_map.h
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style
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with the coding style
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some new slopes. Patch by frosch.
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"road" everywhere except in the tile type.
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when you start a new game; can't find any other memory leaks we can fix.
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road types on a single tile.
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and into landscape.h, and add a few where they didn't exist.
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coding style (and rest of the code).
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Remove the unused second parameter from GetTileRailType()
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work of mart3p.
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accept pointer to TrackBits/TrackdirBits instead of reference.
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stillunknown and pv2b.
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renamed to .cpp)
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