Age | Commit message (Collapse) | Author |
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(production) changes better configurable; you can now disable news messages popping up for industries you are not servicing. Patch by Alberth.
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remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
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the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
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a patch by Progman.
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windows that are smaller than the default window size.
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variables.h to strings.h
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-Codechange: use predefined enums for viewport zoomlevels
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spaces, making it look ugly from time to time
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including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
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ALL-button show 'full' too
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setting, so you can hide economy changes, but do show open/close of industries
-Change: store news_display_opt in his own section, so it is no longer stored as uint in openttd.cfg (allows adding news-types easier)
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-Codechange: Use the newly created WWT_TEXT widget.
-Cleanup: remove a lot of magic numbers, make the whole window more flexible, with now the possibility to easily add new type of news events.
Thanks glx for ideas from an old patch
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respect to the news of new vehicles.
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drawstrings and replace them with a portion of w->width. Only visible improvement is QueryWndProc which will not write exactly to the edge of the window anymore.
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queue wrapped back to the oldest item, showing all news again.
-Regression [FS#573] (r8049): ShowLastNewsMessage could show an out-of-bounds news item because it did not checked if a previous item actually existed the first time it is called (forced news is INVALID_NEWS).
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values.
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
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crash due to only
one MoveToNextItem() in DeleteVehicleNews (added in r3757). To work correctly do not
reset _forced_news to INVALID_NEWS when a new item is added, but leave it.
-Codechange: ShowLastNewsMessage has been changed so that it actually works, wraps
around correctly (array as FIFO) and shows the previous news item if the current
news item is open (previously this was doubly shown).
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stillunknown and pv2b.
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renamed to .cpp)
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