Age | Commit message (Collapse) | Author |
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news_func.h
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-Fix (r15800): off-by-one w.r.t. offsets
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drawing API.
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API.
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expanding them much easier (Alberth)
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color and colour.
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bad things will happen
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client so it is immediatelly clear which one you are working with.
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news guis
-Fix: a few misalignements
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of industries into two news of their own
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deletion of companies as the removal of a company could lead to wrong names in the news messages.
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into their own parameter.
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be gathered from the fact that a callback has been specified. Patch by Cirdan.
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calling a function and is then reset in the function without ever reading it. Patch by Cirdan.
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variable, so move it so there is only once instance of that variable. Patch by Cirdan.
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settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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moving circular buffer. This makes it possible to store more news messages in the history. Based on a patch by Cirdan.
-Codechange: the number of news messages is reduced by removing every news message that is a configurable amount older than when it would not be shown in the newspaper popup/ticker, which is e.g. a month for industry production changes and half a year for subsidy offers. As a result the more important messages will stay longer in the message history (if longer than 30 messages).
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more logically.
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-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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from lots
of windows causing 'two stage' opening effect.
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Patch by Cirdan.
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window.
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OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean.
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the Window class and remove Window from their naming.
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to modify the state of the statusbar from outside the statusbar.
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reflect reality. Patch by Cirdan.
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AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
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Patch by Cirdan.
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same thing.
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store a second tile to skip to (in news messages). Patch by cirdan.
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a Window constructor.
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when it's certain that w != NULL.
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