Age | Commit message (Collapse) | Author |
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it with new and delete
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When a vehicle is cleaned up, all news that points to the news is
also removed. This was a bit evil, as it would also remove any
news related to crashed, acting like the crash never happened.
This left players a bit in the dark what was going on exactly.
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settings framework. (based on patch by eagle_rainbow)
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first string parameter is a vehicle ID.
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NewsFlag instead.
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deduplicate code.
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preemptively deduplicate code.
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they all behave the same.
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deal with no longer existing Engine items after resetting the pool.
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more likely to be updated [n].
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update the news ticker.
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vehicles, when autoreplacing/renewing them.
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vehicles/stations/industries are deleted.
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news_func.h
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deletion of companies as the removal of a company could lead to wrong names in the news messages.
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AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
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states. Patch by cirdan.
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array. Patch by cirdan.
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