Age | Commit message (Collapse) | Author |
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stations.
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spritelayouts allocated on the heap, and make use of constructors and destructors.
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into GetCustomStationRelocation() and only call it if actually needed.
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foundations.
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twice for the same station id
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it for more spritegroups
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slightly more generic
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and DECLARE_ENUM_AS_BIT_SET
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if a header require a header make it include that header
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graphics.
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including of newgrf_cargo.h
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functions work for both stations and waypoints
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can be reused for Waypoints.
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TinyEnumT if the stuff provided by TinyEnumT but not SimpleTinyEnumT is not used.
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as a return parameter of GetCustomStationSpecByGrf(), as the index is already known. Saves on an extra loop and an extern...
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for stations, houses and industries
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(Thanks to mart3p for samples and fixes)
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(especially because newgrf_station.h includes a lot of stuff).
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unneeded inclusions of engine.h and/or replace them with engine_type.h.
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station_func.h.
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method of generating list.
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unneeded include from openttd.h.
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it is really needed.
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favor of "just" using an untyped integer.
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GRF ID
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mapping is now dealt with only in NewGRF code, on load where possible.
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stillunknown and pv2b.
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