Age | Commit message (Collapse) | Author |
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the generic NewGRF animation helper class.
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construction stages in spritelayouts with inconsistent number of sprites per spriteset.
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stations.
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is intentionally removed, it is only used together with 'scope'.
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into GetCustomStationRelocation() and only call it if actually needed.
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foundations.
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resolving custom station foundations.
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also to station groundsprites from action 1.
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were incorrect for large stations
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in the NewGRF debug gui
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some headers
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house and industry tiles
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[GS]et[Statation|Object|Industry|House]AnimationFrame
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slightly more generic
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missed :)
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consisted of unrelated values use static const (u)int
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seperate class
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AirportSpec
-Fix: [NewGRF] return the ttd airport type in station var 0xF1
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when there is no truck/bus stop
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rail types. (To be documented...)
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SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE().
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if a header require a header make it include that header
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