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path: root/src/newgrf_spritegroup.h
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2011-05-29(svn r22518) -Feature: [NewGRF] Advanced sprite layouts with register modifiers.frosch
2011-05-14(svn r22457) -Codechange: Make the NewGRFSpriteLayout a direct member of ↵frosch
TileLayoutSpriteGroup instead of allocating it separately.
2011-05-14(svn r22456) -Codechange: Derive NewGRFSpriteLayout from DrawTileSprites for ↵frosch
spritelayouts allocated on the heap, and make use of constructors and destructors.
2011-05-14(svn r22452) -Fix (r18708): Zero register 0x100 as specified before ↵frosch
resolving custom station foundations.
2011-02-19(svn r22116) -Codechange: use PoolBase::Clean() at more placessmatz
2010-12-10(svn r21454) -Codechange: add support for object variable 48rubidium
2010-08-28(svn r20660) -Codechange: implement (most) of action2 support for objectsrubidium
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵rubidium
some headers
2010-08-26(svn r20624) -Codechange: some constifying for NewGRF houserubidium
2010-08-09(svn r20422) -Change [FS#3947]: Resolve tracksprites on bridges always using ↵frosch
the southern bridgehead as tile.
2010-08-09(svn r20420) -Codechange: Add TileContext enum instead of using a bool.frosch
2010-08-05(svn r20364) -Codechange: add infrastructure for airport callbacksyexo
2010-08-02(svn r20332) -Add: [NewGRF] AdvVarAct2 operators for SHL, SHR and SAR.frosch
2010-07-11(svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of ↵frosch
RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently.
2010-07-10(svn r20108) -Change: [NewGRF] Report substitute industry type in AI ↵frosch
railstation selection callback.
2010-05-01(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and ↵frosch
industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds.
2010-05-01(svn r19743) -Fix: NewGrfs could access map bits of not yet constructed ↵frosch
industries and houses during construction callbacks.
2010-03-21(svn r19497) -Fix: [NewGRF] Bytes and words get sign-extended for ↵frosch
temporary/persistent storage. (Spotted by yexo)
2010-02-22(svn r19195) -Codechange: actually draw newgrf airport tilesyexo
2010-02-07(svn r19056) -Add: [NewGRF] Action 3/2/1 (i.e. new graphics) support for ↵peter1138
rail types. (To be documented...)
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵rubidium
if a header require a header make it include that header
2009-12-16(svn r18514) -Codechange: make it a bit clearer that for tile layouts ↵rubidium
num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites)
2009-11-05(svn r17976) -Codechange: Move CargoClass to cargotype.h and clean up ↵frosch
including of newgrf_cargo.h
2009-10-24(svn r17857) -Fix (r10442): [NewGRF] 'subtract-in' is also signed for ↵frosch
production callback version 0.
2009-09-30(svn r17672) -Revert (r8081): 'last_value' and 'reseed' are shared between ↵frosch
procedure and main chain. -Fix (r8075): 'scope' and 'count' are not.
2009-09-30(svn r17671) -Codechange: Move ResolverObject::info_view into u.vehicle as ↵frosch
it is only needed for them.
2009-09-30(svn r17670) -Cleanup (r12819): ResolverObject::procedure_call is not used ↵frosch
anymore.
2009-09-19(svn r17570) -Fix: a number of Doxygen warnings about missing parameters, ↵rubidium
which were sometimes missing and sometimes just typos
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-07-17(svn r16859) -Codechange: split the Station struct into two so parts of it ↵rubidium
can be reused for Waypoints.
2009-06-26(svn r16664) -Codechange: move house-related stuff from town.h and ↵smatz
town_type.h to separate files
2009-05-23(svn r16404) -Fix [FS#2911] (r16378): the number of spritegroups got halved ↵rubidium
when the new pool was added, which mean there weren't enough spritegroups when you have more than about a dozen ECS vectors. -Change: increase the spritegroup pool's maximum size to something more than the number of real sprites that OpenTTD can handle; for example ECS has about 30 spritegroups per real sprite. With the 'old' limit that would mean 'only' about 4000 real sprites worth of spritegroups could be loaded.
2009-05-23(svn r16402) -Codechange: make Resolve a function of SpriteGrouprubidium
2009-05-23(svn r16398) -Feature: make NewGRF callbacks work again; honouring the ↵rubidium
'features' of 0.3.2.1, which was released only 5 years ago.
2009-05-23(svn r16396) -Codechange: split NewGRF spritegroup into multiple subclasses ↵rubidium
instead of using a big union
2009-05-22(svn r16380) -Codechange: rename pool.hpp to pool_type.hppsmatz
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵smatz
time, binary size and run time (with asserts disabled) should be improved
2009-05-17(svn r16336) -Codechange: make the SpriteGroup pool more like the 'normal' poolsrubidium
2008-07-30(svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific.frosch
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-03-31(svn r12495) -Codechange: reduce the dependency on newgrf_station.h ↵rubidium
(especially because newgrf_station.h includes a lot of stuff).
2008-03-27(svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.glx
2008-03-10(svn r12352) -Fix: Some callback-results were treated as 8 bit, when they ↵frosch
were 15 bit, and vice versa. Var 0x7E procedure-results are always 15 bit. Callbacks 0x2A, 0x2C, 0x36 (sometimes), 0x39 and 0x145 are 15 bit. Non-varaction2-calculated callback-results are also affected by the 8bit masking.
2008-02-12(svn r12122) -Codechange: Add framework for generic feature callbacks, along ↵peter1138
with some parts for AI use.
2008-01-09(svn r11797) -Fix: Add protection against not already created industry while ↵belugas
doing industry callback. Some variables used were linked to invalid industry.
2008-01-07(svn r11776) -Codechange: more header splittings to reduce the dependencies.rubidium
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-10-04(svn r11199) -Fix: variable 67 and 68 not working correctly.rubidium
-Refactor: some code so there is less code duplication.
2007-09-22(svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt ↵rubidium
to registers 0x100 to 0x10F.
2007-09-22(svn r11141) -Codechange: add support for NewGRF's varaction2 operators 11, ↵rubidium
12 and 13.