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path: root/src/newgrf_spritegroup.h
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2009-12-16(svn r18514) -Codechange: make it a bit clearer that for tile layouts ↵rubidium
num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites)
2009-11-05(svn r17976) -Codechange: Move CargoClass to cargotype.h and clean up ↵frosch
including of newgrf_cargo.h
2009-10-24(svn r17857) -Fix (r10442): [NewGRF] 'subtract-in' is also signed for ↵frosch
production callback version 0.
2009-09-30(svn r17672) -Revert (r8081): 'last_value' and 'reseed' are shared between ↵frosch
procedure and main chain. -Fix (r8075): 'scope' and 'count' are not.
2009-09-30(svn r17671) -Codechange: Move ResolverObject::info_view into u.vehicle as ↵frosch
it is only needed for them.
2009-09-30(svn r17670) -Cleanup (r12819): ResolverObject::procedure_call is not used ↵frosch
anymore.
2009-09-19(svn r17570) -Fix: a number of Doxygen warnings about missing parameters, ↵rubidium
which were sometimes missing and sometimes just typos
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-07-17(svn r16859) -Codechange: split the Station struct into two so parts of it ↵rubidium
can be reused for Waypoints.
2009-06-26(svn r16664) -Codechange: move house-related stuff from town.h and ↵smatz
town_type.h to separate files
2009-05-23(svn r16404) -Fix [FS#2911] (r16378): the number of spritegroups got halved ↵rubidium
when the new pool was added, which mean there weren't enough spritegroups when you have more than about a dozen ECS vectors. -Change: increase the spritegroup pool's maximum size to something more than the number of real sprites that OpenTTD can handle; for example ECS has about 30 spritegroups per real sprite. With the 'old' limit that would mean 'only' about 4000 real sprites worth of spritegroups could be loaded.
2009-05-23(svn r16402) -Codechange: make Resolve a function of SpriteGrouprubidium
2009-05-23(svn r16398) -Feature: make NewGRF callbacks work again; honouring the ↵rubidium
'features' of 0.3.2.1, which was released only 5 years ago.
2009-05-23(svn r16396) -Codechange: split NewGRF spritegroup into multiple subclasses ↵rubidium
instead of using a big union
2009-05-22(svn r16380) -Codechange: rename pool.hpp to pool_type.hppsmatz
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵smatz
time, binary size and run time (with asserts disabled) should be improved
2009-05-17(svn r16336) -Codechange: make the SpriteGroup pool more like the 'normal' poolsrubidium
2008-07-30(svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific.frosch
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-03-31(svn r12495) -Codechange: reduce the dependency on newgrf_station.h ↵rubidium
(especially because newgrf_station.h includes a lot of stuff).
2008-03-27(svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.glx
2008-03-10(svn r12352) -Fix: Some callback-results were treated as 8 bit, when they ↵frosch
were 15 bit, and vice versa. Var 0x7E procedure-results are always 15 bit. Callbacks 0x2A, 0x2C, 0x36 (sometimes), 0x39 and 0x145 are 15 bit. Non-varaction2-calculated callback-results are also affected by the 8bit masking.
2008-02-12(svn r12122) -Codechange: Add framework for generic feature callbacks, along ↵peter1138
with some parts for AI use.
2008-01-09(svn r11797) -Fix: Add protection against not already created industry while ↵belugas
doing industry callback. Some variables used were linked to invalid industry.
2008-01-07(svn r11776) -Codechange: more header splittings to reduce the dependencies.rubidium
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-10-04(svn r11199) -Fix: variable 67 and 68 not working correctly.rubidium
-Refactor: some code so there is less code duplication.
2007-09-22(svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt ↵rubidium
to registers 0x100 to 0x10F.
2007-09-22(svn r11141) -Codechange: add support for NewGRF's varaction2 operators 11, ↵rubidium
12 and 13.
2007-09-22(svn r11139) -Codechange: add support for persistent storage for NewGRFs.rubidium
2007-09-22(svn r11138) -Codechange: prepare some subsystems for persistent storage for ↵rubidium
NewGRFs.
2007-09-16(svn r11121) -Fix: clear the temporary NewGRF storage every time we perform ↵rubidium
a callback so it cannot cause desyncs.
2007-07-25(svn r10690) -Codechange: use the enum that describes all callback IDs in ↵rubidium
favor of "just" using an untyped integer.
2007-07-09(svn r10485) -Codechange: add a callback mechanism to determine whether ↵rubidium
building an industry is allowed at a given location.
2007-07-05(svn r10442) -Codechange: implement the industry production callback.rubidium
2007-06-13(svn r10127) -Add: Addition of basic structure for industry tiles callbacks ↵belugas
(unfinished). -Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles -Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
2007-06-09(svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic ↵belugas
(and unfinished) support for callbacks for industries
2007-05-06(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.peter1138
2007-04-21(svn r9707) -Codechange: Add some support for NewGRF var 7D, temporary ↵peter1138
storage array.
2007-03-23(svn r9418) -Codechange: Implement actions 1/2/3 for cargos, callback ↵peter1138
handler and custom icon sprites
2007-03-21(svn r9385) -Cleanup: doxygen changes. Today, we are exploring the letter N.belugas
2007-03-19(svn r9315) -Merge: The newhouses branch. With this merge comes almost ↵maedhros
complete support for the newhouses grf specs, so all newhouses grfs will be playable in the game. Many thanks to everyone who contributed code and ideas, and all the testers who found things we missed.
2007-03-07(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};rubidium
2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-01-12(svn r8075) -Feature: Add support for variable 7E - subroutines. (peter1138)maedhros
2007-01-02(svn r7759) -Merge: makefile rewrite. This merge features:rubidium
- A proper ./configure, so everything needs to be configured only once, not for every make. - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies. - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC. - Proper support for OSX universal binaries. - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files. - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files. Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.