Age | Commit message (Collapse) | Author |
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primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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stations.
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unneeded inclusions of engine.h and/or replace them with engine_type.h.
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functions.
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useless includes.
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style
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similarly for AddBlock*.
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complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.
Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
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initialisation, WINCE ifdef and a vsprintf to vsnprintf change.
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stillunknown and pv2b.
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renamed to .cpp)
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