Age | Commit message (Collapse) | Author |
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This is accomplished by changing it to a single member struct with the
appropriate operator overloads to make it all work with not too much
source modifications.
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sprite groups.
This may change behaviour when multiple loading/loaded stages are provided, as the various copies checked in different orders, however only one result is expected in these cases anyway.
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against a given tracktype.
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Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
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inlineable. Speedup sprite resolving by about 8 percent.
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from GetCustomRailSprite.
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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constructor.
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pointer since they are never NULL.
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for adding derived classes.
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SmallVector.
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depots access to the townzone.
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variables (using var 7B). Currently most useful for vehicle var 60.
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is intentionally removed, it is only used together with 'scope'.
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some headers
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an existing define on MinGW).
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@file so they wouldn't be picked up by doxygen.
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missed :)
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railtype a train is on.
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RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently.
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based on tile location.
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rail types. (To be documented...)
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