Age | Commit message (Collapse) | Author |
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Heavily based on Maedhros's newhouses implementation
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industry tile.
The industry's xy (northernmost tile) should be checked against the relative tile, not the other way around.
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-Codechange: Comment style beautifying
-Codechange: define (tentatively) var 0x44 and 0x61 for industry tiles
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(unfinished).
-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles
-Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
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