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path: root/src/newgrf_industrytiles.cpp
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2007-07-25(svn r10690) -Codechange: use the enum that describes all callback IDs in ↵rubidium
favor of "just" using an untyped integer.
2007-07-12(svn r10520) -Fix: when a "can I build this industry tile here" callback did ↵rubidium
not fail, it doesn't automatically mean that the industry tile can be built there.
2007-07-11(svn r10515) -Codechange: allow getting some more data about the environment ↵rubidium
of an industry.
2007-07-11(svn r10514) -Codechange: add support for getting the nearest industry with ↵rubidium
a given type.
2007-07-11(svn r10508) -Codechange: allow customizable animation schemes for industries.rubidium
2007-07-09(svn r10494) -Fix (r10490): possible null dereference in some exotic newgrfs.rubidium
2007-07-09(svn r10490) -Codechange: add support for industries on non-flat surfaces.rubidium
2007-07-09(svn r10486) -Fix: do not draw foundations when the "should I draw ↵rubidium
foundations" callbacks says to do so.
2007-06-19(svn r10226) -Codechange: Add support for newindustry tiles drawing.belugas
Heavily based on Maedhros's newhouses implementation
2007-06-17(svn r10172) -Fix(r10127): Wrong evaluation order on variable 0x41 for ↵belugas
industry tile. The industry's xy (northernmost tile) should be checked against the relative tile, not the other way around.
2007-06-13(svn r10146) -Codechange: Silence a compiler warningbelugas
-Codechange: Comment style beautifying -Codechange: define (tentatively) var 0x44 and 0x61 for industry tiles
2007-06-13(svn r10127) -Add: Addition of basic structure for industry tiles callbacks ↵belugas
(unfinished). -Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles -Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)