Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-26 | (svn r20622) -Codechange: unify ↵ | rubidium | |
[GS]et[Statation|Object|Industry|House]AnimationFrame | |||
2010-08-10 | (svn r20435) -Codechange: move spritegroup to GRFFilePropsBase and prepare ↵ | rubidium | |
it for more spritegroups | |||
2010-08-01 | (svn r20283) -Codechange: Unify start of doygen comments. | frosch | |
2010-07-19 | (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be ↵ | rubidium | |
missed :) | |||
2010-07-19 | (svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more ↵ | rubidium | |
logical location | |||
2010-05-29 | (svn r19901) -Add: [NewGRF] Access to industry founder (var A7) during ↵ | frosch | |
callbacks 28 and 2F. (yexo) | |||
2010-05-01 | (svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and ↵ | frosch | |
industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds. | |||
2010-05-01 | (svn r19743) -Fix: NewGrfs could access map bits of not yet constructed ↵ | frosch | |
industries and houses during construction callbacks. | |||
2010-04-24 | (svn r19707) -Add: helper functions to instantiate/fill ResolverObjects | rubidium | |
2010-04-05 | (svn r19565) -Fix: some NewGRF callbacks were named incorrectly | rubidium | |
2010-02-27 | (svn r19269) -Codechange: PerformIndustryTileSlopeCheck() returns a ↵ | alberth | |
succeeded or failed command. | |||
2010-02-22 | (svn r19195) -Codechange: actually draw newgrf airport tiles | yexo | |
2010-02-07 | (svn r19053) -Codechange: Add an enum for the special flags of industry ↵ | frosch | |
tiles. (based on andythenorth' work) | |||
2010-01-21 | (svn r18878) -Fix [NewGRF]: crash when a newgrf used var62 in an industry ↵ | yexo | |
tile chain when the industry tile was part of an original industry | |||
2010-01-21 | (svn r18872) -Codechange: introduce PaletteID and use it | rubidium | |
2010-01-17 | (svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq. | frosch | |
2010-01-17 | (svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to ↵ | frosch | |
SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE(). | |||
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵ | rubidium | |
if a header require a header make it include that header | |||
2010-01-08 | (svn r18762) -Codechange: unduplicate sprite layout drawing between ↵ | yexo | |
industries and houses | |||
2010-01-08 | (svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only ↵ | frosch | |
using default sprites. | |||
2010-01-04 | (svn r18718) -Codechange: make a wrapper macro for looping TileAreas | rubidium | |
2010-01-04 | (svn r18717) -Codechange: use TileArea in industry instead of three separate ↵ | rubidium | |
variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. | |||
2009-12-16 | (svn r18514) -Codechange: make it a bit clearer that for tile layouts ↵ | rubidium | |
num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites) | |||
2009-12-16 | (svn r18513) -Fix [FS#3379]: sometimes NewGRFs throw invalid data at OpenTTD ↵ | rubidium | |
and that triggered a check... that if a has to be between b and c (inclusive) then c must be bigger than or equal to b (and definitely not smaller) | |||
2009-09-16 | (svn r17558) -Feature [NewGRF]: callbacks for houses to disable drawing ↵ | rubidium | |
foundations and to disable slope changes, like industry tile callbacks 30 and 3C. | |||
2009-09-14 | (svn r17534) -Codechange: unify the naming of callback masks/flags | rubidium | |
2009-08-30 | (svn r17316) -Codechange: use Industry::GetByTile() instead of ↵ | smatz | |
GetIndustryByTile() | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-08-08 | (svn r17118) -Fix: Mark industry tiles dirty when trigger are triggered. | frosch | |
2009-07-26 | (svn r16966) -Codechange: BEGIN_TILE_LOOP and END_TILE_LOOP reworked into ↵ | rubidium | |
TILE_LOOP, which means no more duplication of parameters between BEGIN_TILE_LOOP and END_TILE_LOOP | |||
2009-05-23 | (svn r16402) -Codechange: make Resolve a function of SpriteGroup | rubidium | |
2009-05-23 | (svn r16396) -Codechange: split NewGRF spritegroup into multiple subclasses ↵ | rubidium | |
instead of using a big union | |||
2009-04-21 | (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵ | rubidium | |
this ID' from 'some' strings and replace the string name with something more sensible. | |||
2009-02-18 | (svn r15513) -Cleanup: Unavailable varaction variable value does not matter, ↵ | peter1138 | |
but at least it can be consistent. | |||
2009-02-18 | (svn r15512) -Cleanup: Codestyle fixes. | peter1138 | |
2009-02-09 | (svn r15428) -Codechange: consistently use colour instead of having both ↵ | rubidium | |
color and colour. | |||
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2008-11-22 | (svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and ↵ | frosch | |
PALETTE_MODIFIER_COLOR in spritelayout drawing. -Fix [FS#2419]: The modifiers were not applied in all cases. | |||
2008-11-03 | (svn r14563) -Fix [FS#2395]: in the case that an industry NewGRF, a shared ↵ | rubidium | |
TTDPatch and OpenTTD feature with it's origin in TTDPatch to replace/add/change vehicles (including e.g. maximum speed, graphics and introduction year), stations, bridges, industries, town houses or any other graphics used by either TTDPatch or OpenTTD, would tell that building an industry is okay, which is queried using a so-called callback that allows the NewGRF author to test all kinds of information about the neighbourhood where the industry might get build, it would corrupt, i.e. overwrite with invalid data, the structure that is used to build up an error message. This then might result in trying to resolve an invalid StringID, an internal numeric representation of all translateable strings, which would in it's turn trigger a safety check that is added to ensure invalid StringIDs are never resolved. | |||
2008-10-18 | (svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout ↵ | frosch | |
(Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint). Now transparency options, PALETTE_MODIFIER_TRANSPARENT and SPRITE_MODIFIER_OPAQUE should work for all of them. | |||
2008-10-14 | (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) | rubidium | |
2008-07-30 | (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. | frosch | |
2008-07-26 | (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. | frosch | |
2008-06-18 | (svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences ↵ | smatz | |
are now drawn until first non-opaque sprite is found (bit 14 not set) This is to balance performance, code complexity and NewGRF requirements | |||
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-04-23 | (svn r12844) -Fix: the industry tick trigger should only be triggered once ↵ | rubidium | |
every 256 ticks, not every tick... Also bail out of the triggers a little earlier if you know they are not going to happen anyway. | |||
2008-04-21 | (svn r12817) -Feature: the ability to play NewGRF sounds for industries and ↵ | rubidium | |
stations. | |||
2008-04-20 | (svn r12800) -Codechange: move the animated tile related functions out of ↵ | rubidium | |
texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions. | |||
2008-04-18 | (svn r12759) -Fix(r12358): There is no need to mask callback result for ↵ | belugas | |
pre-version7 since CBID_INDTILE_SHAPE_CHECK (cb2F) is really 15 bits. | |||
2008-04-03 | (svn r12547) -Feature: invisibility options to make objects invisible ↵ | smatz | |
instead of transparent |