Age | Commit message (Collapse) | Author |
|
simplify code checking for that
|
|
callback 28.
|
|
variables. (rubidium)
|
|
callbacks, and check the results for validity.
|
|
use instead of property 18.
|
|
variables (using var 7B). Currently most useful for vehicle var 60.
|
|
functions if they return the Z in pixels (like TilePixelHeight)
|
|
industry shape and location callbacks.
|
|
|
|
is intentionally removed, it is only used together with 'scope'.
|
|
continuously overwritten by e.g. industry prospection without closing the old error window; also StopTextRefStackUsage() was not called for errors returned by commands (which caused FS#4599). Now return in the CommandCost result whether the textref stack needs to be used, and store a copy of the stack values in the error window just like for the normal string parameters.
|
|
StartTextRefStackUsage() to make it more obvious that you must call StopTextRefStackUsage() at some point. Also extent the documentation.
|
|
|
|
|
|
to GetValue and StoreValue.
|
|
persistent storage.
|
|
|
|
current industry when using industry variable 0x68 (Yexo)
|
|
|
|
|
|
|
|
defined tiles that relied on the substitute being drawn were broken
|
|
industry vars 60,61,62,63 are unsigned instead of signed
|
|
built/randomly placed industries in the location and land slope check callbacks
|
|
|
|
some headers
|
|
[GS]et[Statation|Object|Industry|House]AnimationFrame
|
|
it for more spritegroups
|
|
industry temporarily refues to accept some cargo
|
|
|
|
|
|
|
|
callbacks 28 and 2F. (yexo)
|
|
|
|
industry var 42 while the production level was 0
|
|
|
|
industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds.
|
|
industries and houses during construction callbacks.
|
|
67/68 could cause a crash
|
|
|
|
industries in var 45; TTDPatch doesn't seem to set the colour data in that case either.
|
|
Industry.
|
|
|
|
CheckIfCallBackAllowsCreation().
|
|
returned the high 8 bits of var A2. Same problem for 9B/9A/98
|
|
tile chain when the industry tile was part of an original industry
|
|
if a header require a header make it include that header
|
|
variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry.
|
|
before the details string.
Gentlemen, swap your string parameters.
|
|
production callback version 0.
|