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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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newgrf_house.cpp
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Author
2008-11-22
(svn r14605) -Fix (r9315): When callback 1E fails, use the standard random co...
frosch
2008-10-18
(svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Ho...
frosch
2008-09-30
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
rubidium
2008-09-30
(svn r14421) -Codechange: rename all player variables/types to company *or* c...
rubidium
2008-09-12
(svn r14295) -Fix(r14294): If the house is not built yet, still give me prope...
belugas
2008-09-12
(svn r14294) -Feature[newGRF]: Add Variational Action 2 Variable 0x47 for hou...
belugas
2008-07-30
(svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific.
frosch
2008-07-18
(svn r13731) -Codechange: make a pool of the array of players.
rubidium
2008-07-18
(svn r13729) -Fix: assumption that non-north tiles of a house do not have the...
rubidium
2008-07-17
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line wit...
rubidium
2008-06-25
(svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable i...
frosch
2008-06-25
(svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch().
frosch
2008-06-25
(svn r13629) -Fix [FS#2108](r13603): diameter != radius
frosch
2008-06-21
(svn r13603) -Feature{newGRF]: Add var 65 in Variational Action 2 Variables f...
belugas
2008-06-18
(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences ar...
smatz
2008-06-15
(svn r13519) -Feature[newGRF]: Implement var 63, variational action2 variable...
belugas
2008-05-06
(svn r12971) -Documentation: add @file in files that missed them and add some...
rubidium
2008-04-23
(svn r12844) -Fix: the industry tick trigger should only be triggered once ev...
rubidium
2008-04-21
(svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it...
rubidium
2008-04-21
(svn r12817) -Feature: the ability to play NewGRF sounds for industries and s...
rubidium
2008-04-20
(svn r12801) -Codechange: remove the dependency of function.h in town_map.h
rubidium
2008-04-20
(svn r12800) -Codechange: move the animated tile related functions out of tex...
rubidium
2008-04-03
(svn r12547) -Feature: invisibility options to make objects invisible instead...
smatz
2008-03-31
(svn r12513) -Codechange: rename OriginalTileRandomiser something more descri...
skidd13
2008-03-27
(svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.
glx
2008-03-18
(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't com...
skidd13
2008-02-15
(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileS...
frosch
2008-02-15
(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into o...
frosch
2008-01-31
(svn r12028) -Codechange: Split common part of station var 0x67, house var 0x...
frosch
2008-01-15
(svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newho...
glx
2008-01-13
(svn r11828) -Codechange: include table/* as the last includes and remove an ...
rubidium
2008-01-12
(svn r11818) -Codechange: split player.h into smaller pieces.
rubidium
2008-01-09
(svn r11801) -Codechange: remove some unneeded includes from some header files.
rubidium
2008-01-09
(svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
rubidium
2007-12-29
(svn r11719) -Codechange: split sound.h in a header with types and one with f...
rubidium
2007-12-26
(svn r11702) -Codechange: move all date related stuff to date*.
rubidium
2007-12-25
(svn r11692) -Codechange: move some functions from 'functions.h' to a more lo...
rubidium
2007-12-21
(svn r11675) -Codechange: split the string types from the string functions.
rubidium
2007-12-19
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
rubidium
2007-12-18
(svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h...
rubidium
2007-11-19
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming s...
skidd13
2007-11-19
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit ...
skidd13
2007-11-12
(svn r11418) -Fix (r11416): forgot an instance
glx
2007-11-12
(svn r11416) -Fix(r11411): For once, the warnings of MSVC are not useless. I...
belugas
2007-11-11
(svn r11411) -Codechange: implement random triggers for houses.
rubidium
2007-11-10
(svn r11399) -Feature(ette): transparency settings can now be saved and thus ...
belugas
2007-10-07
(svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the...
rubidium
2007-09-30
(svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
rubidium
2007-09-26
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
rubidium
2007-09-23
(svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites.
maedhros
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