Age | Commit message (Expand) | Author |
2010-01-21 | (svn r18872) -Codechange: introduce PaletteID and use it | rubidium |
2010-01-17 | (svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq. | frosch |
2010-01-17 | (svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIE... | frosch |
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if... | rubidium |
2010-01-08 | (svn r18762) -Codechange: unduplicate sprite layout drawing between industrie... | yexo |
2010-01-08 | (svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only us... | frosch |
2010-01-05 | (svn r18736) -Feature [NewGRF]: implement varaction2houses vars 66 ad 67 | yexo |
2009-12-16 | (svn r18514) -Codechange: make it a bit clearer that for tile layouts num_spr... | rubidium |
2009-10-04 | (svn r17693) -Cleanup: remove some unneeded includes | rubidium |
2009-09-16 | (svn r17558) -Feature [NewGRF]: callbacks for houses to disable drawing found... | rubidium |
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium |
2009-08-02 | (svn r17047) -Fix: Mark house tiles dirty when triggers were triggered. | frosch |
2009-08-02 | (svn r17046) -Fix (r11411) [FS#3085]: Trigger house trigger 02 only for the n... | frosch |
2009-06-26 | (svn r16666) -Codechange: replace GetHouseSpecs() by HouseSpec::Get(), hide _... | smatz |
2009-06-26 | (svn r16665) -Codechange: replace GetTownByTile() by Town::GetByTile() | smatz |
2009-06-26 | (svn r16664) -Codechange: move house-related stuff from town.h and town_type.... | smatz |
2009-06-10 | (svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsVal... | smatz |
2009-05-23 | (svn r16402) -Codechange: make Resolve a function of SpriteGroup | rubidium |
2009-05-23 | (svn r16396) -Codechange: split NewGRF spritegroup into multiple subclasses i... | rubidium |
2009-05-17 | (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsVal... | smatz |
2009-05-15 | (svn r16314) -Fix (r9315): Allow accessing the houseage when the house is not... | frosch |
2009-03-17 | (svn r15755) -Fix: Number of houses in house variables 0x44, 0x60 and 0x61 we... | frosch |
2009-02-09 | (svn r15428) -Codechange: consistently use colour instead of having both colo... | rubidium |
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz |
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz |
2008-11-23 | (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map arra... | frosch |
2008-11-22 | (svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PAL... | frosch |
2008-11-22 | (svn r14605) -Fix (r9315): When callback 1E fails, use the standard random co... | frosch |
2008-10-18 | (svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Ho... | frosch |
2008-09-30 | (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. | rubidium |
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* c... | rubidium |
2008-09-12 | (svn r14295) -Fix(r14294): If the house is not built yet, still give me prope... | belugas |
2008-09-12 | (svn r14294) -Feature[newGRF]: Add Variational Action 2 Variable 0x47 for hou... | belugas |
2008-07-30 | (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. | frosch |
2008-07-18 | (svn r13731) -Codechange: make a pool of the array of players. | rubidium |
2008-07-18 | (svn r13729) -Fix: assumption that non-north tiles of a house do not have the... | rubidium |
2008-07-17 | (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line wit... | rubidium |
2008-06-25 | (svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable i... | frosch |
2008-06-25 | (svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch(). | frosch |
2008-06-25 | (svn r13629) -Fix [FS#2108](r13603): diameter != radius | frosch |
2008-06-21 | (svn r13603) -Feature{newGRF]: Add var 65 in Variational Action 2 Variables f... | belugas |
2008-06-18 | (svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences ar... | smatz |
2008-06-15 | (svn r13519) -Feature[newGRF]: Implement var 63, variational action2 variable... | belugas |
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add some... | rubidium |
2008-04-23 | (svn r12844) -Fix: the industry tick trigger should only be triggered once ev... | rubidium |
2008-04-21 | (svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it... | rubidium |
2008-04-21 | (svn r12817) -Feature: the ability to play NewGRF sounds for industries and s... | rubidium |
2008-04-20 | (svn r12801) -Codechange: remove the dependency of function.h in town_map.h | rubidium |
2008-04-20 | (svn r12800) -Codechange: move the animated tile related functions out of tex... | rubidium |
2008-04-03 | (svn r12547) -Feature: invisibility options to make objects invisible instead... | smatz |