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Erich/openttd
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sloped-stations
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underground-station-construction
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newgrf_house.cpp
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Author
2011-10-31
(svn r23072) -Feature: [NewGRF] House callback 0x148.
michi_cc
2011-10-31
(svn r23071) -Codechange: [NewGRF] Allow passing custom extra data through th...
michi_cc
2011-10-31
(svn r23070) -Add: [NewGRF] House variable 0x64.
michi_cc
2011-09-11
(svn r22923) -Codechange: Move application of the construction stage into Til...
frosch
2011-08-08
(svn r22731) -Fix: [NewGRF] The construction stage sprites were incorrectly s...
frosch
2011-07-04
(svn r22635) -Fix: Correctly reseed random bits of industries and industry ti...
frosch
2011-07-04
(svn r22634) -Codechange: Deduplicate some code. Note that zeroing 'count' is...
frosch
2011-06-12
(svn r22569) -Feature: [NewGRF] Persistent storage for towns.
terkhen
2011-06-12
(svn r22566) -Codechange: Define and use OverrideManagerBase::GetGRFID function.
terkhen
2011-06-12
(svn r22562) -Codechange: Remove constness from TownGetVariable.
terkhen
2011-06-12
(svn r22560) -Codechange: Remove constness from House in ResolverObject.
terkhen
2011-06-12
(svn r22557) -Codechange: Remove constness from AnimationBase callbacks.
terkhen
2011-05-29
(svn r22518) -Feature: [NewGRF] Advanced sprite layouts with register modifiers.
frosch
2011-05-14
(svn r22457) -Codechange: Make the NewGRFSpriteLayout a direct member of Tile...
frosch
2010-12-10
(svn r21456) -Fix: [NewGRF] make sure the parameter for house var 60 is the i...
yexo
2010-11-15
(svn r21198) -Fix: don't call variables properties in debug messages
rubidium
2010-10-30
(svn r21060) -Doc: Improved wording of comments (mostly by __ln__)
alberth
2010-08-26
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some...
rubidium
2010-08-26
(svn r20627) -Codechange: unify the animation code of station, airport, house...
rubidium
2010-08-26
(svn r20624) -Codechange: some constifying for NewGRF house
rubidium
2010-08-26
(svn r20623) -Codechange: unify the storing of animation related information
rubidium
2010-08-26
(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]Animat...
rubidium
2010-08-10
(svn r20435) -Codechange: move spritegroup to GRFFilePropsBase and prepare it...
rubidium
2010-08-07
(svn r20401) -Codechange: let HouseSpec use GRFFileProps
rubidium
2010-08-01
(svn r20283) -Codechange: Unify start of doygen comments.
frosch
2010-07-31
(svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements.
alberth
2010-07-19
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be mi...
rubidium
2010-07-19
(svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more logica...
rubidium
2010-07-19
(svn r20190) -Codechange: unVARDEF _generate_world and move it to genworld
rubidium
2010-05-01
(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and ind...
frosch
2010-05-01
(svn r19743) -Fix: NewGrfs could access map bits of not yet constructed indus...
frosch
2010-04-24
(svn r19707) -Add: helper functions to instantiate/fill ResolverObjects
rubidium
2010-01-21
(svn r18872) -Codechange: introduce PaletteID and use it
rubidium
2010-01-17
(svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq.
frosch
2010-01-17
(svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIE...
frosch
2010-01-15
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...
rubidium
2010-01-08
(svn r18762) -Codechange: unduplicate sprite layout drawing between industrie...
yexo
2010-01-08
(svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only us...
frosch
2010-01-05
(svn r18736) -Feature [NewGRF]: implement varaction2houses vars 66 ad 67
yexo
2009-12-16
(svn r18514) -Codechange: make it a bit clearer that for tile layouts num_spr...
rubidium
2009-10-04
(svn r17693) -Cleanup: remove some unneeded includes
rubidium
2009-09-16
(svn r17558) -Feature [NewGRF]: callbacks for houses to disable drawing found...
rubidium
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-08-02
(svn r17047) -Fix: Mark house tiles dirty when triggers were triggered.
frosch
2009-08-02
(svn r17046) -Fix (r11411) [FS#3085]: Trigger house trigger 02 only for the n...
frosch
2009-06-26
(svn r16666) -Codechange: replace GetHouseSpecs() by HouseSpec::Get(), hide _...
smatz
2009-06-26
(svn r16665) -Codechange: replace GetTownByTile() by Town::GetByTile()
smatz
2009-06-26
(svn r16664) -Codechange: move house-related stuff from town.h and town_type....
smatz
2009-06-10
(svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsVal...
smatz
2009-05-23
(svn r16402) -Codechange: make Resolve a function of SpriteGroup
rubidium
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