Age | Commit message (Collapse) | Author |
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nested widgets through the nested_array.
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the "NewGRF Settings" window. The add window has a pointer to the settings which means that not deleting it would cause dereferencing an already freed pointer
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instead of 'width'.
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scrollbar wrappers
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relatives
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in a WWT_MATRIX data field.
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newgrf parameters instead of treating them as invalid.
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window so it mirrors nicely.
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GRFFile instead of the initial user-specified values from GRFConfig. Also use the values as they were set when the ActionB was executed, not as they are set when the message is shown.
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_newgrf_add_dlg_desc window descriptions.
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AddNewGRFWindowWidgets widget enums outside their window structs.
-Codechange: Improvements to the _newgrf_add_dlg_widgets and _newgrf_widgets widget arrays in preparation for nested widgets.
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this ID' from 'some' strings and replace the string name with something more sensible.
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callback
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new one.
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API.
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left/right instead of the x and width to make drawing text at offsets easier.
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expanding them much easier (Alberth)
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window when the content of the window isn't editable
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'compatability loaded' NewGRF instead of the one that we're actually looking for
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content download window from a NewGRF list and there are missing NewGRFs, otherwise show just all NewGRFs the system knows.
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content list.
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(content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
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ShowQueryString()
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network lobby.
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in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
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parameteers were broken.
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and osk guis
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changing GRF preset.
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NewGRF window. Presets are saved in the config file.
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were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
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crashes to simplify debugging. See readme.txt for details
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the Window class and remove Window from their naming.
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the need for WE_ON_EDIT_TEXT_CANCEL.
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a Window constructor.
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when it's certain that w != NULL.
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