Age | Commit message (Collapse) | Author |
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maximum number of NewGRFs in a game.
-Codechange: Remove LAST_GRF_SLOT and MAX_NEWGRFS. Now NETWORK_MAX_GRF_COUNT is the only constant to specify the maximum number of non-static NewGRF.
-Codechange: Increase the number of file slots, effectively increasing the maximum number of static NewGRF and baseset GRFs.
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GRFs are never listed in the NewGRF GUI.
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conversions in initializer lists.
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windows.
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version.
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the return is not NULL)
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and strecat.
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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dropdowns
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not editable
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declared one.
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just UCS-2 to the window key press handlers.
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rows and columns from the resize step size.
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OnResize.
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depend on their number of rows, since that changes when resizing the window.
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widgets.
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is no editbox visible.
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window to its default size.
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after construction.
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NewGRF list as for the server list.
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possible to load.
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Eagle_rainbow)
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>= 2^16 can be used.
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values for size computations.
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various sources (including Eagle_rainbow, MinchinWeb)
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QueryStrings per widget instead.
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QueryStringBaseWindow and directly use QueryString.
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Window::OnEditboxChanged.
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general (LordAro)
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whitespace resp. quoted) in the sign list, content- and NewGRF-guis.
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functions.
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have labels.
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