Age | Commit message (Collapse) | Author |
|
determining if a cargo is valid/active.
|
|
tables with dynamically generated data. Change associated code to use new functions.
|
|
struct array (with accessor) and implement new initialization method using cargo labels.
|
|
Abbreviate GetAirport(st->airport_type) to st->Airport()
|
|
and assert the vehicle type in that function. Not a critical error, but it does increase game performance by up to 10% when playing a large game (many vehicles) with aircraft/road vehicle newgrfs loaded.
|
|
-Codechange: Add a Z adjustment attribute for helicopter pads to AirportFTAClass to get rid of some special cases for oilrigs and heliports
|
|
-Codechange: Put the airport movement data into struct AirportFTAClass
|
|
pointer to allocated memory instead of modifying the pointer given as parameter
|
|
macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max().
|
|
stillunknown and pv2b.
|
|
renamed to .cpp)
|